
Heimerdinger Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Heimerdinger has been touched in 29 of the 305 patches tracked here, across 128 individual values: 64 moved in their favour, 63 against. Most recent change: patch 26.3.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Gain Movement Speed while near allied towers and turrets deployed by Heimerdinger.
Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).
Heimerdinger fires long-range rockets that converge on his cursor.
Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units.
No description in Riot’s data.
The kit this replaced
Reworked in patch 3.13. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| HP per level | 101 | → | ▲ 105 4% | ||
| W | Base Damage | 40/65/90/115/140 | → | ▲ 50/75/100/125/150 11% | |
| W | Total Base Damage | 80/125/170/215/260 | → | ▲ 90/135/180/225/270 6% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| W | Total Base Damage | 80/115/150/185/220 | → | ▲ 80/125/170/215/260 13% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| W | Total Base Damage | 90/135/180/225/270 | → | ▼ 80/115/150/185/220 17% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 6/9/12/15/18 | → | ▲ 225/300/375/0/0 | |
| Q | Effect 10 | 20/20/20/20/20 | → | ▲ 150/200/250/0/0 | |
| Q | Effect 2 | 40/60/80/100/120 | → | ▼ 80/80/80/0/0 40% | |
| Q | Effect 3 | 3/3/3/3/3 | → | ▼ 1.5/1.5/1.5/0/0 70% | |
| Q | Effect 4 | 26/22/18/14/10 | → | ▼ 0.12/0.12/0.12/0/0 100% | |
| Q | Effect 6 | 90/90/90/90/90 | → | ▼ 0.45/0.45/0.45/0/0 100% | |
| Q | Effect 8 | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 135/180/225/0/0 |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Attack speed Class-wide | 0.625 | → | ▲ 0.658 5% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Q | Turret Health End Value | 700 | → | ▼ 640 9% | |
| Q | Turret Health Start Value | 175 | → | ▼ 130 26% | |
| W | Base Damage | 50/75/100/125/150 | → | ▼ 40/65/90/115/140 10% | |
| W | Damage Coefficient | 0.45 | → | ▲ 0.55 22% | |
| W | Total Damage Coefficient | 0.93 | → | ▲ 1.03 11% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 6/9/12/15/18 | → | ▲ 7/11/15/19/23 25% | |
| Q | Turret Health End Value | 575 | → | ▲ 700 22% | |
| Q | Turret Health Start Value | 150 | → | ▲ 175 17% | |
| E | Cooldown | 12/12/12/12/12 | → | ▲ 11/11/11/11/11 8% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 488 | → | ▲ 558 14% | ||
| HP per level Class-wide | 87 | → | ▲ 101 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| E | Cast range | 280/280/280/280/280 | → | ▲ 925/925/925/925/925 230% | |
| E | Cooldown | 100/85/70/70/70 | → | ▲ 12/12/12/12/12 85% | |
| E | Effect 1 | 225/300/375/0/0 | → | ▼ 80/110/140/170/200 22% | |
| E | Effect 2 | 80/80/80/0/0 | → | ▼ 12/11/10/9/8 79% | |
| E | Effect 3 | 1.5/1.5/1.5/0/0 | → | ▲ 25/25/25/25/25 | |
| E | Effect 4 | 0.12/0.12/0.12/0/0 | → | ▲ 1.25/1.25/1.25/1.25/1.25 |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| E | Cast range | 925/925/925/925/925 | → | ▼ 280/280/280/280/280 70% | |
| E | Cooldown | 12/12/12/12/12 | → | ▼ 100/85/70/70/70 | |
| E | Effect 1 | 60/100/140/180/220 | → | ▲ 225/300/375/0/0 29% | |
| E | Effect 2 | 2.5/2.5/2.5/2.5/2.5 | → | ▲ 80/80/80/0/0 | |
| E | Effect 3 | 25/25/25/25/25 | → | ▼ 1.5/1.5/1.5/0/0 96% | |
| E | Effect 4 | 1.25/1.25/1.25/1.25/1.25 | → | ▼ 0.12/0.12/0.12/0/0 94% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| W | Base Damage | 50/80/110/140/170 | → | ▼ 50/75/100/125/150 9% | |
| W | Extra Hit Base Damage | 10/16/22/28/34 | → | ▼ 10/15/20/25/30 9% | |
| W | Total Base Damage | 90/144/198/252/306 | → | ▼ 90/135/180/225/270 9% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55.536 | → | ▲ 56 1% | ||
| Base armor Class-wide | 19.04 | → | ▼ 19 0% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 280/280/280/280/280 | → | ▲ 350/350/350/350/350 25% | |
| Q | Cooldown | 100/85/70/70/70 | → | ▲ 1/1/1/1/1 99% | |
| Q | Effect 1 | 225/300/375/0/0 | → | ▼ 6/9/12/15/18 93% | |
| Q | Effect 10 | 150/200/250/0/0 | → | ▼ 20/20/20/20/20 83% | |
| Q | Effect 2 | 80/80/80/0/0 | → | ▲ 40/60/80/100/120 67% | |
| Q | Effect 3 | 1.5/1.5/1.5/0/0 | → | ▲ 3/3/3/3/3 233% | |
| Q | Effect 4 | 0.12/0.12/0.12/0/0 | → | ▲ 26/22/18/14/10 | |
| Q | Effect 5 | 500/690/865/0/0 | → | ▲ 900/900/900/900/900 119% | |
| Q | Effect 6 | 0.45/0.45/0.45/0/0 | → | ▲ 90/90/90/90/90 | |
| Q | Effect 8 | 135/180/225/0/0 | → | ▼ 0.25/0.25/0.25/0.25/0.25 100% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| W | Base Damage | 60/90/120/150/180 | → | ▼ 50/80/110/140/170 8% | |
| W | Extra Hit Base Damage | 12/18/24/30/36 | → | ▼ 10/16/22/28/34 8% | |
| W | Total Base Damage | 108/162/216/270/324 | → | ▼ 90/144/198/252/306 8% | |
| R | E Ult Base Damage | 250/350/450 | → | ▼ 200/300/400 14% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| E | Stun Duration | 1.25/1.25/1.25/1.25/1.25 | → | ▲ 1.5/1.5/1.5/1.5/1.5 20% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 350/350/350/350/350 | → | ▼ 280/280/280/280/280 20% | |
| Q | Cooldown | 1/1/1/1/1 | → | ▼ 100/85/70/70/70 | |
| Q | Effect 1 | 6/9/12/15/18 | → | ▲ 225/300/375/0/0 | |
| Q | Effect 10 | 20/20/20/20/20 | → | ▲ 150/200/250/0/0 | |
| Q | Effect 2 | 40/60/80/100/120 | → | ▼ 80/80/80/0/0 40% | |
| Q | Effect 3 | 3/3/3/3/3 | → | ▼ 1.5/1.5/1.5/0/0 70% | |
| Q | Effect 4 | 26/22/18/14/10 | → | ▼ 0.12/0.12/0.12/0/0 100% | |
| Q | Effect 5 | 900/900/900/900/900 | → | ▼ 500/690/865/0/0 54% | |
| Q | Effect 6 | 90/90/90/90/90 | → | ▼ 0.45/0.45/0.45/0/0 100% | |
| Q | Effect 8 | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 135/180/225/0/0 |
Show the earlier 32 patches, back to V1.0.0.94(b)
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7 | → | ▼ 1.4 80% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| R | Effect 1 | 200/270/340 | → | ▼ 100/140/180 48% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 476 | → | ▲ 488 3% | ||
| HP per level Class-wide | 75 | → | ▲ 87 16% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| HP regen | 11.008 | → | ▼ 7 36% | ||
| Q | Effect 1 | 12/18/23/29/34 | → | ▼ 6/9/12/15/18 48% | |
| Q | Effect 10 | 24/23/22/21/20 | → | ▼ 20/20/20/20/20 9% | |
| Q | Effect 2 | 40/60/80/105/130 | → | ▼ 40/60/80/100/120 4% | |
| Q | Effect 3 | 1/1/2/2/3 | → | ▲ 3/3/3/3/3 67% | |
| Q | Effect 6 | 16/16/16/16/16 | → | ▲ 90/90/90/90/90 | |
| Q | Ratio a1 | 0.15 | → | ▲ 0.3 100% | |
| W | Cooldown | 11/11/11/11/11 | → | ▲ 11/10/9/8/7 18% | |
| W | Cost | 70/80/90/100/110 | → | ▲ 50/60/70/80/90 22% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 12/12/12/12/12 14% | |
| R | Effect 10 | 150/200/250 | → | ▲ 150/250/350 25% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 11.005 | → | ▲ 11.008 0% | ||
| Q | Ratio f1 | 24/23/22/21/20 | → | ▼ 0 100% | |
| Q | Ratio f2 | 16/16/16/16/16 | → | ▼ 0 100% | |
| R | Ratio f1 | 0.45/0.45/0.45 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| HP regen | 0 | → | ▲ 11.005 | ||
| Q | Effect 5 | 60/70/80/90/100 | → | ▲ 900/900/900/900/900 |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| HP regen | 11.005 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 53 | → | ▲ 55.536 5% | ||
| Base HP Class-wide | 350 | → | ▲ 476 36% | ||
| Base armor Class-wide | 14 | → | ▲ 19.04 36% | ||
| Base mana Class-wide | 240 | → | ▲ 307.2 28% | ||
| HP regen Class-wide | 0 | → | ▲ 11.005 |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| R | Cast range | 280/280/280 | → | ▼ 1/1/1 100% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 10 | → | ▲ 14 40% | ||
| Q | Effect 1 | 15/22/29/36/42 | → | ▼ 12/18/23/29/34 19% | |
| Q | Effect 2 | 50/75/100/125/150 | → | ▼ 40/60/80/105/130 17% | |
| Q | Effect 6 | 12/12/12/12/12 | → | ▲ 16/16/16/16/16 33% | |
| Q | Ratio a1 | 0.125 | → | ▲ 0.15 20% | |
| Q | Ratio a2 | 0.5 | → | ▲ 0.55 10% | |
| Q | Ratio f2 | 12/12/12/12/12 | → | ▲ 16/16/16/16/16 33% | |
| R | Effect 1 | 225/300/375 | → | ▼ 200/270/340 10% | |
| R | Effect 7 | 90/110/130 | → | ▼ 80/100/120 9% | |
| R | Ratio a1 | 0.8 | → | ▼ 0.7 13% | |
| R | Ratio a2 | 0.33 | → | ▼ 0.3 9% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▲ 340 1% | ||
| W | Cast range | 1525/1525/1525/1525/1525 | → | ▼ 1325/1325/1325/1325/1325 13% |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| Q | Ratio f1 | 25 | → | ▼ 24/23/22/21/20 12% | |
| Q | Ratio f2 | 275/290/305/320/335 | → | ▼ 12/12/12/12/12 96% | |
| Q | Ratio f4 | 0 | → | ▲ 150/175/200/225/250/275/300/325/350/375/400/425/450/475/500/525/550/575 | |
| W | Ratio f2 | 0 | → | ▲ 0.93 | |
| R | Ratio f2 | 0 | → | ▲ 1.83 | |
| R | Ratio f4 | 0 | → | ▲ 0.6 |
| Ability | What changed | Before | After | Since 3.13 rework | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▼ 2.7 10% | ||
| Base AD | 49.24 | → | ▲ 53 8% | ||
| Base armor | 7 | → | ▲ 10 43% | ||
| HP regen | 4.5 | → | ▼ 0 100% | ||
| Move speed | 325 | → | ▲ 335 3% | ||
| Q | Cast range | 250/250/250/250/250 | → | ▲ 350/350/350/350/350 40% | |
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 1/1/1/1/1 | |
| Q | Cost | 70/80/90/100/110 | → | ▲ 20/20/20/20/20 78% | |
| Q | Effect 1 | 30/38/46/54/62 | → | ▼ 15/22/29/36/42 37% | |
| Q | Effect 2 | 30/26/22/18/14 | → | ▲ 50/75/100/125/150 | |
| Q | Effect 3 | 1/1/2/2/2 | → | ▲ 1/1/2/2/3 12% | |
| Q | Ratio a1 | 0.2 | → | ▼ 0.125 38% | |
| W | Cast range | 1000/1000/1000/1000/1000 | → | ▲ 1525/1525/1525/1525/1525 52% | |
| W | Cooldown | 10/10/10/10/10 | → | ▼ 11/11/11/11/11 10% | |
| W | Cost | 65/85/105/125/145 | → | ▲ 70/80/90/100/110 14% | |
| W | Effect 1 | 85/135/185/235/285 | → | ▼ 60/90/120/150/180 35% | |
| W | Effect 2 | 3/3/3/3/3 | → | ▲ 12/18/24/30/36 | |
| W | Ratio a1 | 0.55 | → | ▼ 0.45 18% | |
| E | Cast range | 925/925/925/925/925 | → | ▲ 970/970/970/970/970 5% | |
| E | Cooldown | 13/12/11/10/9 | → | ▼ 18/16/14/12/10 27% | |
| E | Cost | 80/90/100/110/120 | → | ▲ 85/85/85/85/85 15% | |
| E | Effect 1 | 80/135/190/245/300 | → | ▼ 60/100/140/180/220 26% | |
| E | Effect 2 | 1/1.5/2/2.5/3 | → | ● 2/2/2/2/2 0% | |
| R | Cooldown | 120/105/90 | → | ▲ 100/85/70 19% | |
| R | Cost | 90/90/90 | → | ▼ 100/100/100 11% | |
| R | Effect 1 | 20/25/30 | → | ▲ 225/300/375 | |
| R | Effect 2 | 10/15/20 | → | ▲ 80/80/80 | |
| R | Effect 3 | 20/25/30 | → | ▼ 1.5/1.5/1.5 94% | |
| R | Effect 4 | 20/25/30 | → | ▼ 0.12/0.12/0.12 100% | |
| R | Effect 5 | 3/3/3 | → | ▲ 500/690/865 |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| H-28G Evolution Turret | Mana cost | 120/125/130/135/140 | → | ▼ 70/80/90/100/110 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| H-28G Evolution Turret | Rank 4 bonus health | 100 | → | ▲ 125 |
| H-28G Evolution Turret | Health gain | 21 | → | ▼ (+ 15 per level) |
| H-28G Evolution Turret | Turret magic resistance | 60 | → | ▲ 80 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| H-28G Evolution Turret | Maximum turrets | 1/2/2/3/3 | → | ● 1/2/2/2/2 |
| H-28G Evolution Turret | Cooldown | 24/22/20/18/16 | → | ● 26/23/20/17/14 seconds |
| CH-1 Concussion Grenad | AP ratio | 55% AP | → | ▲ 60% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| H-28G Evolution Turret | Base damage | 28/36/44/52/60 | → | ▲ 30/38/46/54/62 |
| H-28G Evolution Turret | AP ratio | 25% AP | → | ▼ 20% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| CH-1 Concussion Grenad | AP ratio | 70% AP | → | ▼ 55% AP |
| CH-1 Concussion Grenad | Range | 1000 | → | ▼ 925 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| CH-1 Concussion Grenad | Damage to structures | 100% | → | ▼ 50% |
| CH-1 Concussion Grenad | Cooldown | 12/11/10/9/8 | → | ▲ 13/12/11/10/9 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| H-28G Evolution Turret | Turret base damage | 20/26/32/38/44 | → | ▲ 28/36/44/52/60 |
| H-28G Evolution Turret | Maximum turrets | 2/3/4/5/6 | → | ▼ 1/2/2/3/3 |
| Hextech Micro-Rockets | Cooldown | 20 | → | ▼ 10 seconds |
| Hextech Micro-Rockets | Rockets | 1/1/2/2/3 | → | ▲ 3 at all ranks |
| Hextech Micro-Rockets | Base damage | 90/150/210/270/330 | → | ▼ 85/135/185/235/285 |
| Hextech Micro-Rockets | AP ratio | 80% AP | → | ▼ 55% AP |
| UPGRADE!!! | Mana cost | 100 | → | ▼ 90 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Hextech Micro-Rockets | Range | 1200 | → | ▼ 1000 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Basic attack projectile speed | 1200 | → | ▲ 1400 |
| Stats | Health per level | 70 | → | ▲ 75 |
| Stats | Damage per level | 2.5 | → | ▲ 3 |
| H-28G Evolution Turret | Gold award | 15 | → | ▼ 12 |
| H-28G Evolution Turret | Turret range | 550 | → | ▲ 575 |
| Hextech Micro-Rockets | Rocket targeting and acquisition | completely random at all times | → | ● one rocket at up to 1/1/2/2/3 random visible enemy champions |
| Hextech Micro-Rockets | Cooldown | 23 | → | ▼ 20 seconds |
| Hextech Micro-Rockets | Mana cost | 80/105/130/155/180 | → | ▼ 70/90/110/130/150 |
| CH-1 Concussion Grenad | Projectile speed | 650 | → | ▲ 750 |
| UPGRADE!!! | Mana cost | 125 | → | ▼ 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| CH-1 Concussion Grenad | Blind duration | 1.5/2/2.5/3/3.5 | → | ▼ 1/1.5/2/2.5/3 seconds |
| H-28G Evolution Turret | Turret magic resistance | 120 | → | ▼ 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| H-28G Evolution Turret | Damage to structures | 100% | → | ▼ 50% |
| CH-1 Concussion Grenad | Cooldown | 14/13/12/11/10 | → | ▼ 12/11/10/9/8 seconds |