
Ekko Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Ekko has been touched in 26 of the 308 patches tracked here, across 45 individual values: 27 moved in their favour, 18 against. Most recent change: patch 26.18.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.
Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending the
Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
Every change, newest first
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Recall Damage Coefficient | 0.6 | → | ▲ 0.7 17% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| P | Effect 2 | 3 | → | ▼ 2.7 10% | |
| P | Three Hit Damage Coefficient | 0.9 | → | ▼ 0.8 11% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Outgoing Damage | 70/85/100/115/130 | → | ▲ 80/95/110/125/140 10% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Effect 2 | -0.32/-0.39/-0.46/-0.53/-0.6 | → | ▼ -0.4/-0.45/-0.5/-0.55/-0.6 9% | |
| W | Total Shield | 70/90/110/130/150 | → | ▲ 100/120/140/160/180 27% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| P | Three Hit Damage Coefficient | 0.8 | → | ▲ 0.9 12% | |
| R | Damage | 300/450/600 | → | ▲ 350/500/650 11% | |
| R | Total Damage Coefficient | 1.5 | → | ▲ 1.75 17% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 585 | → | ▲ 655 12% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| W | Total Shield | 80/100/120/140/160 | → | ▼ 70/90/110/130/150 8% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Initial Damage Coefficient | 0.4 | → | ▼ 0.3 25% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| P | Effect 2 | 2.5 | → | ▲ 3 20% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| P | Effect 2 | 1.5 | → | ▲ 2.5 67% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| P | Effect 2 | 2 | → | ▼ 1.5 25% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| W | Cost | 50/55/60/65/70/75 | → | ▲ 30/35/40/45/50/50 33% | |
| W | Effect 2 | 1.75/1.75/1.75/1.75/1.75 | → | ▲ 2.25/2.25/2.25/2.25/2.25 29% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| E | Effect 1 | 40/65/90/115/140 | → | ▲ 50/75/100/125/150 11% | |
| R | Cooldown | 90/70/70 | → | ▲ 80/50/50 22% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Base AD | 55 | → | ▲ 58 5% | ||
| E | Cost | 40/50/60/70/80/90 | → | ▲ 40/45/50/55/60/60 21% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 9 | → | ▼ 1.8 80% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Base HP Class-wide | 580 | → | ▲ 585 1% | ||
| Base armor Class-wide | 27 | → | ▲ 32 19% | ||
| HP per level Class-wide | 80 | → | ▲ 85 6% |
Show the earlier 11 patches, back to 5.11
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| E | Cooldown | 11/10/9/8/7 | → | ▲ 9/8.5/8/7.5/7 11% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.2 | → | ▲ 0.3 50% | |
| R | Ratio a2 | 0.0667 | → | ▲ 0.6 |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Base AD | 59 | → | ▼ 55 7% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Effect 3 | 60/85/110/135/160 | → | ▼ 40/65/90/115/140 18% | |
| Q | Ratio a1 | 0.1 | → | ▲ 0.2 100% | |
| W | Effect 2 | 2.25/2.25/2.25/2.25/2.25 | → | ▼ 1.75/1.75/1.75/1.75/1.75 22% | |
| R | Effect 1 | 200/350/500 | → | ▼ 150/300/450 14% | |
| R | Ratio a1 | 1.3 | → | ▲ 1.5 15% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| W | Effect 3 | 5/5/5/5/5 | → | ▼ 3/3/3/3/3 40% | |
| W | Ratio a2 | 0.018 | → | ▲ 0.03 67% | |
| E | Effect 1 | 50/80/110/140/170 | → | ▼ 40/65/90/115/140 18% | |
| E | Ratio a1 | 0.2 | → | ▲ 0.4 100% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| E | Cooldown | 13/11.5/10/8.5/7 | → | ▲ 11/10/9/8/7 10% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 11/10/9/8/7 | → | ▲ 9/8.5/8/7.5/7 11% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| W | Effect 4 | 150/195/240/285/330 | → | ▼ 80/100/120/140/160 50% | |
| W | Ratio a1 | 0.8 | → | ▲ 1.5 87% | |
| R | Effect 2 | 20/25/30 | → | ▼ 20/20/20 20% | |
| R | Ratio a2 | 0.0333 | → | ▲ 0.0667 100% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Cost | 60/70/80/90/100 | → | ▲ 50/60/70/80/90 12% | |
| E | Cooldown | 15/13/11/9/7 | → | ▲ 13/11.5/10/8.5/7 9% |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.2 | → | ▼ 0.1 50% | |
| R | Cost | 0/0/0 | → | ▼ 100/100/100 |
| Ability | What changed | Before | After | Since 5.10 release | |
|---|---|---|---|---|---|
| Move speed | 345 | → | ▼ 340 1% | ||
| W | Cost | 30/40/50/60/70 | → | ▼ 50/55/60/65/70 20% |