
Camille Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Camille has been touched in 26 of the 305 patches tracked here, across 52 individual values: 24 moved in their favour, 28 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Basic attacks on champions grant a shield equal to 20% of Camille's maximum health against their damage type (Physical or Magic) for 1.5-2.5 seconds.This effect has a 20-10 second cooldown.
Camille's next attack deals bonus damage and grants bonus movement speed. This spell can be recasted for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.
Camille blasts in a cone after a delay, dealing damage. Enemies in the outer half take are slowed and take extra damage, while also healing Camille.
Camille pulls herself to a wall, leaping off and knocking up enemies upon landing.
Camille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.
Every change, newest first
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| W | Outer Cone Max HP Damage | 0.06/0.065/0.07/0.075/0.08 | → | ▲ 0.07/0.075/0.08/0.085/0.09 14% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Armor per level | 5 | → | ▼ 4.5 10% | ||
| W | Base Damage | 50/75/100/125/150 | → | ▲ 60/85/110/135/160 10% | |
| W | Cooldown | 17/15.5/14/12.5/11 | → | ▲ 15/14/13/12/11 7% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Base HP | 670 | → | ▼ 650 3% | ||
| W | Base Damage | 70/100/130/160/190 | → | ▼ 50/75/100/125/150 23% | |
| E | BAD Ratio | 0.9/0.9/0.9/0.9/0.9 | → | ▼ 0.75/0.75/0.75/0.75/0.75 17% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Q | MS Bonus | 0.3/0.35/0.4/0.45/0.5 | → | ▼ 0.25/0.3/0.35/0.4/0.45 13% | |
| R | R On Hit Damage | 30/40/50 | → | ▼ 10/15/20 62% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Q | MS Bonus | 0.3/0.325/0.35/0.375/0.4 | → | ▲ 0.3/0.35/0.4/0.45/0.5 14% | |
| W | Outer Cone Max HP Damage | 0.05/0.055/0.06/0.065/0.07 | → | ▲ 0.06/0.065/0.07/0.075/0.08 17% | |
| E | Base Damage | 80/110/140/170/200 | → | ▼ 60/90/120/150/180 14% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Base HP | 646 | → | ▲ 670 4% | ||
| Q | MS Bonus | 0.2/0.25/0.3/0.35/0.4 | → | ▲ 0.3/0.325/0.35/0.375/0.4 17% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| AD per level | 3.5 | → | ▲ 3.8 9% | ||
| R | R On Hit Damage | 10/15/20 | → | ▲ 30/40/50 167% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Base MR | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| P | Max HP Coefficient | 0.17 | → | ▲ 0.2 18% | |
| E | BAD Ratio | 0.75/0.75/0.75/0.75/0.75 | → | ▲ 0.9/0.9/0.9/0.9/0.9 20% | |
| E | Base Damage | 60/95/130/165/200 | → | ▲ 80/110/140/170/200 8% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.8 | → | ▲ 5 32% | ||
| Base HP Class-wide | 576 | → | ▲ 646 12% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| P | Max HP Coefficient | 0.2 | → | ▼ 0.17 15% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| W | AD Required For 1 Percent Damage | 30/30/30/30/30 | → | ▲ 40/40/40/40/40 33% | |
| W | Outer Cone Max HP Damage | 0.06/0.065/0.07/0.075/0.08 | → | ▼ 0.05/0.055/0.06/0.065/0.07 14% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Q | Cast range | 325/325/325/325/325 | → | ▼ 100/100/100/100/100 69% | |
| Q | Cooldown | 9/8.25/7.5/6.75/6 | → | ▲ 0/0/0/0/0 100% | |
| E | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 1100/1100/1100/1100/1100 96% | |
| E | Cooldown | 16/14.5/13/11.5/10 | → | ▲ 14/12.5/11/9.5/8 15% | |
| E | Effect 1 | 0.75/0.75/0.75/0.75/0.75 | → | ▲ 40/65/90/115/140 | |
| E | Effect 2 | 0.4/0.5/0.6/0.7/0.8 | → | ▲ 1.5/1.5/1.5/1.5/1.5 150% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| W | Cooldown | 15/13.5/12/10.5/9 | → | ▼ 17/15.5/14/12.5/11 17% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Base HP Class-wide | 575.6 | → | ▲ 576 0% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| E | AS Buff | 0.4/0.5/0.6/0.7/0.8 | → | ▼ 0.4/0.45/0.5/0.55/0.6 17% |
Show the earlier 11 patches, back to 7.1
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Q | Effect 6 | 0.4/0.4/0.4/0.4/0.4 | → | ▲ 0.55/0.55/0.55/0.55/0.55 38% | |
| Q | Effect 7 | 0.04/0.04/0.04/0.04/0.04 | → | ▼ 0.03/0.03/0.03/0.03/0.03 25% | |
| Q | Effect 8 | 1/1/1/1/1 | → | ▼ 0.8/0.8/0.8/0.8/0.8 20% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Attack speed | 0.625 | → | ▲ 0.644 3% | ||
| Attack speed ratio | 0.625 | → | ▲ 0.644 3% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Attack speed | 0.644 | → | ▼ 0.625 3% | ||
| Attack speed ratio | 0.644 | → | ▼ 0.625 3% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| E | Effect 3 | 75/120/175/210/255 | → | ▼ 60/95/130/165/200 22% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.5 | → | ▼ 1.7 80% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 3/3/3/3/3 | → | ▼ 1.5/1.5/1.5/1.5/1.5 50% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 60 | → | ▲ 68 13% | ||
| Base armor Class-wide | 26 | → | ▲ 35 35% | ||
| W | Effect 1 | 65/95/125/155/185 | → | ▲ 70/100/130/160/190 4% | |
| E | Effect 3 | 70/115/160/205/250 | → | ▲ 75/120/175/210/255 4% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Q | Effect 8 | 80/80/80/80/80 | → | ▲ 100/100/100/100/100 25% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| R | Effect 3 | 4/4/4 | → | ▼ 2.5/3.25/4 19% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Q | Effect 8 | 100/100/100/100/100 | → | ▼ 80/80/80/80/80 20% | |
| W | Effect 4 | 90/90/90/90/90 | → | ▼ 80/80/80/80/80 11% | |
| E | Cost | 50/50/50/50/50 | → | ▼ 70/70/70/70/70 40% | |
| E | Effect 1 | 1/1/1/1/1 | → | ▼ 0.75/0.75/0.75/0.75/0.75 25% |
| Ability | What changed | Before | After | Since 6.24 release | |
|---|---|---|---|---|---|
| Base AD | 62 | → | ▼ 60 3% | ||
| HP per level | 95 | → | ▼ 85 11% | ||
| Q | Effect 6 | 0.55/0.55/0.55/0.55/0.55 | → | ▼ 0.4/0.4/0.4/0.4/0.4 27% | |
| Q | Effect 7 | 0.03/0.03/0.03/0.03/0.03 | → | ▲ 0.04/0.04/0.04/0.04/0.04 33% |