
Blitzcrank Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Blitzcrank has been touched in 26 of the 305 patches tracked here, across 36 individual values: 17 moved in their favour, 19 against. Most recent change: patch 25.22.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Blitzcrank gains a shield based on his mana when dropping to low health.
Blitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him.
Blitzcrank super charges himself to get dramatically increased Movement and Attack Speed. He is temporarily slowed after the effect ends.
Blitzcrank charges up his fist to make his next attack deal double damage and pop his target up in the air.
Enemies attacked by Blitzcrank are marked and take lightning damage after 1 second. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 9/8/7/6/5 | → | ▲ 7/6.5/6/5.5/5 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 105/150/195/240/285 | → | ▲ 110/160/210/260/310 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 650 | → | ▼ 600 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Move Speed Mod | 0.7/0.75/0.8/0.85/0.9 | → | ▼ 0.6/0.65/0.7/0.75/0.8 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 40 | → | ▼ 37 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.65 | → | ▼ 0.625 4% | ||
| Attack speed ratio | 0.7 | → | ▼ 0.625 11% | ||
| Base HP | 633 | → | ▲ 650 3% | ||
| Base MR | 28 | → | ▲ 32 14% | ||
| W | Attack Speed Mod | 0.3/0.43/0.56/0.69/0.82 | → | ▼ 0.3/0.4/0.5/0.6/0.7 11% | |
| W | Cost | 85/85/85/85/85/85 | → | ▲ 75/75/75/75/75/75 12% | |
| E | Cost | 40/40/40/40/40/40 | → | ▲ 25/25/25/25/25/25 38% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 653 | → | ▼ 633 3% | ||
| Base MR | 32 | → | ▼ 28 12% | ||
| W | Attack Speed Mod | 0.4/0.53/0.66/0.79/0.92 | → | ▼ 0.3/0.43/0.56/0.69/0.82 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 105/155/205/255/305 | → | ▼ 105/150/195/240/285 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.625 | → | ▲ 0.65 4% | ||
| Attack speed ratio | 0.625 | → | ▲ 0.7 12% | ||
| W | Cost | 75/75/75/75/75/75 | → | ▼ 85/85/85/85/85/85 13% | |
| E | Cost | 25/25/25/25/25/25 | → | ▼ 40/40/40/40/40/40 60% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 90/140/190/240/290 | → | ▲ 105/155/205/255/305 8% | |
| R | Active Base Damage | 375/500/625 | → | ▲ 400/525/650 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 583 | → | ▲ 653 12% | ||
| HP per level Class-wide | 95 | → | ▲ 109 15% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen | 1.7 | → | ▼ 1.5 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 37 | → | ▲ 40 8% | ||
| Q | Base Damage | 70/120/170/220/270 | → | ▲ 90/140/190/240/290 12% | |
| Q | Effect 1 | 70/120/170/220/270 | → | ▲ 90/140/190/240/290 12% | |
| Q | Total Damage Coefficient | 1 | → | ▲ 1.2 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 61.54 | → | ▲ 62 1% | ||
| Base HP Class-wide | 582.6 | → | ▲ 583 0% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 40 | → | ▼ 37 8% |
Show the earlier 25 patches, back to V0.9.22.18
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 80/135/190/245/300 | → | ▼ 70/120/170/220/270 11% | |
| Q | Effect 1 | 80/135/190/245/300 | → | ▼ 70/120/170/220/270 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4 | → | ▼ 3.5 12% | ||
| Base armor | 44 | → | ▼ 40 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.702 | → | ▼ 1.7 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.51 | → | ▼ 1.702 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 24.38 | → | ▲ 44 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 30/30/30 | → | ▼ 60/40/20 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 16/20/24/28/32 | → | ▲ 70/75/80/85/90 233% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55.66 | → | ▲ 61.54 11% | ||
| Base HP Class-wide | 423 | → | ▲ 582.6 38% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 18.5 | → | ▲ 24.38 32% | ||
| Base mana Class-wide | 200 | → | ▲ 267.2 34% | ||
| HP regen Class-wide | 7.25 | → | ▲ 8.51 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 120/120/120/120/120 | → | ▲ 100/100/100/100/100 17% | |
| R | Cost | 150/150/150 | → | ▲ 100/100/100 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 14.5 | → | ▲ 18.5 28% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base mana | 300 | → | ▼ 240 |
| Rocket Grab | Mana cost | 110 | → | ▲ 120 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Mana Barrier | Cooldown | 60 | → | ▲ 90 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 325 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Health | 568 | → | ▼ 518 |
| Stats | Health per level | 100 | → | ▼ 95 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rocket Grab | Mana cost | 140 | → | ▼ 110 |
| Rocket Grab | Base damage | 60/120/180/240/300 | → | ▲ 80/135/190/245/300 |
| Rocket Grab | AP ratio | (+ 80% AP) | → | ▲ (+ 100% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack speed | 0.596 | → | ▲ 0.625 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Magic resistance per level | 0 | → | ▲ 1.25 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Mana per level | 36 | → | ▲ 40 |
| Overdrive | Cooldown | 20 | → | ▼ 15 seconds |
| Overdrive | Mana cost | 90 | → | ▼ 75 |
| Static Field | Cooldown | 40 | → | ▼ 30 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rocket Grab | Cooldown | 22/21/20/19/18 | → | ▼ 20/19/18/17/16 seconds |
| Overdrive | Cooldown | 22 | → | ▼ 20 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Static Field | Base damage | 200/300/400 | → | ▲ 250/375/500 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rocket Grab | Projectile speed | 1550 | → | ▲ 1800 |
| Static Field | Cooldown | 60 | → | ▼ 40 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Health per level | 104 | → | ▼ 100 |
| Stats | Critical strike chance per level | 0.4 | → | ▼ 0.3 |
| Mana Barrier | Activation | 200 health | → | ● 20% of maximum health |
| Rocket Grab | Projectile speed | 1700 | → | ▼ 1550 |
| Rocket Grab | Mana cost | 130 | → | ▲ 140 |
| Power Fist | Stun duration | 0.75 | → | ▼ 0.5 seconds |
| Static Field | Cooldown | 45 | → | ▲ 60 seconds |
| Static Field | Silence duration | 3/4/5 | → | ▼ 3 seconds at all ranks |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rocket Grab | Range | 1000 | → | ▲ 1050 |
| Rocket Grab | Cooldown | 20/19/18/17/16 | → | ▲ 22/21/20/19/18 seconds |
| Rocket Grab | AP ratio | (+ 100% AP) | → | ▼ (+ 80% AP) |
| Overdrive | Cooldown | 20 | → | ▲ 22 seconds |
| Power Fist | Cooldown | 8/7/6/5/4 | → | ▲ 9/8/7/6/5 seconds |