
Zyra Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Zyra has been touched in 27 of the 305 patches tracked here, across 64 individual values: 37 moved in their favour, 26 against. Most recent change: patch 26.15.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Seeds spawn around Zyra periodically, becoming faster with level and lasting 45 seconds. If an enemy Champion steps on a seed, it dies. Zyra can cast spells near seeds to grow plants. Extra plants striking the same target deal reduced damage.
Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
Zyra plants a seed, lasting up to 45 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants, who fight for Zyra. Additionally, Rampant Growth passively grants her plants improved maximum Health
Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.
Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.
The kit this replaced
Reworked in patch 6.9. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 90/140/190/240/290 | → | ▼ 60/100/140/180/220 26% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 12/12/12/12/12 | → | ▲ 11/11/11/11/11 8% | |
| R | Total Damage | 265/350/350 | → | ▲ 300/400/400 14% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| P | Plant Damage Coefficient | 0.18 | → | ▲ 0.2 11% | |
| P | monstermod Start Value | 60 | → | ▼ 50 17% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| P | Plant Base Dmg | 16 | → | ▼ 12 25% | |
| P | monstermod Start Value | 40 | → | ▲ 60 50% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Cost | 70/70/70/70/70/70 | → | ▲ 55/55/55/55/55/55 21% | |
| W | Effect 1 | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 0.35/0.35/0.35/0.35/0.35 75% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Attack speed | 0.625 | → | ▲ 0.681 9% | ||
| P | Plant Damage Coefficient | 0.15 | → | ▲ 0.18 20% | |
| Q | Initial Damage | 60/95/130/165/200 | → | ▲ 60/100/140/180/220 8% | |
| Q | Initial Damage Coefficient | 0.6 | → | ▲ 0.65 8% | |
| E | Total Damage Coefficient | 0.5 | → | ▲ 0.6 20% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 504 | → | ▲ 574 14% | ||
| HP per level Class-wide | 79 | → | ▲ 93 18% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 25/25/25/25/25 | → | ▲ 30/30/30/30/30 20% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 53.376 | → | ▼ 53 1% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| E | Effect 2 | 30/30/30/30/30 | → | ▼ 25/25/25/25/25 17% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 120/110/10 | → | ▼ 100/90/90 17% | |
| R | Cost | 100/120/140/90/100/0 | → | ▼ 100/100/100/100/100/100 9% | |
| R | Effect 3 | 265/350/0 | → | ▲ 265/350/350 57% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 675/675/675/675/675 | → | ▼ 0/0/0/0/0 100% | |
| Q | Cooldown | 6/6/6/6/6 | → | ▲ 0/0/0/0/0 100% | |
| Q | Cost | 60/65/70/75/80/85 | → | ▲ 70/70/70/70/70/70 3% | |
| Q | Effect 1 | 70/115/160/205/250 | → | ▲ 90/140/190/240/290 19% | |
| E | Cost | 60/65/70/75/80/85 | → | ▼ 70/75/80/85/90/95 14% | |
| E | Effect 1 | 90/140/190/240/290 | → | ▼ 60/105/150/195/240 21% | |
| E | Effect 2 | 30/45/60/75/90 | → | ▼ 30/30/30/30/30 50% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| P | Cast range | 600 | → | ▲ 1500 150% | |
| P | Cooldown | 8 | → | ▲ 2 75% | |
| Q | Cast range | 800/800/800/800/800 | → | ▼ 675/675/675/675/675 16% | |
| Q | Cooldown | 7/6.5/6/5.5/5 | → | ● 6/6/6/6/6 0% | |
| Q | Cost | 70/70/70/70/70/70 | → | ▼ 60/65/70/75/80/85 4% | |
| Q | Effect 1 | 60/95/130/165/200 | → | ▲ 70/115/160/205/250 23% | |
| W | Cast range | 850/850/850/850/850 | → | ▲ 4000/4000/4000/4000/4000 | |
| E | Cast range | 1150/1150/1150/1150/1150 | → | ▼ 675/675/675/675/675 41% | |
| E | Cooldown | 12/12/12/12/12 | → | ▲ 0/0/0/0/0 100% | |
| E | Cost | 70/75/80/85/90/95 | → | ▲ 60/65/70/75/80/85 12% | |
| E | Effect 1 | 60/105/150/195/240 | → | ▲ 90/140/190/240/290 27% | |
| E | Effect 2 | 30/30/30/30/30 | → | ▲ 30/45/60/75/90 100% | |
| R | Cast range | 700/700/700 | → | ▲ 1170/1170/1170 67% | |
| R | Effect 1 | 1/1/1 | → | ▲ 65/90/115 | |
| R | Effect 2 | 0.5/0.5/0.5 | → | ▲ 1.3/1.6/1.9 220% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| E | Effect 5 | 0.75/1/1.25/1.5/1.75 | → | ▲ 1/1.25/1.5/1.75/2 20% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.138 | → | ▼ 1.1 3% |
Show the earlier 17 patches, back to V1.0.0.144
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.69 | → | ▼ 1.138 80% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| E | Effect 1 | 60/95/130/165/200 | → | ▲ 60/105/150/195/240 15% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 499.32 | → | ▲ 504 1% | ||
| Base armor Class-wide | 20.04 | → | ▲ 29 45% | ||
| HP per level Class-wide | 74 | → | ▲ 79 7% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Cost | 60/60/60/60/60 | → | ▼ 70/70/70/70/70 17% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| W | Effect 3 | 40/60/80/100/120 | → | ▼ 2/2/2/2/2 98% | |
| E | Effect 2 | 20/30/40/50/60 | → | ▼ 30/30/30/30/30 25% | |
| E | Effect 3 | 30/35/40/45/50 | → | ▼ 2/2/2/2/2 95% | |
| R | Effect 7 | 150/160/170 | → | ▼ 150/150/150 6% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 60/90/120/150/180 | → | ▲ 60/95/130/165/200 8% | |
| Q | Ratio a1 | 0.55 | → | ▲ 0.6 9% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base HP | 479.32 | → | ▲ 499.32 4% | ||
| Move speed | 325 | → | ▲ 340 5% | ||
| Q | Cost | 75/80/85/90/95 | → | ▲ 60/60/60/60/60 29% | |
| Q | Effect 1 | 70/105/140/175/210 | → | ▼ 60/90/120/150/180 14% | |
| Q | Ratio a1 | 0.65 | → | ▼ 0.55 15% | |
| Q | Ratio a2 | 0.2 | → | ▼ 0.15 25% | |
| W | Cooldown | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 0/0/0/0/0 100% | |
| E | Ratio a2 | 0.2 | → | ▼ 0.15 25% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| R | Effect 1 | 125/175/225 | → | ▼ 1/1/1 99% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 50 | → | ▲ 53.376 7% | ||
| Base HP Class-wide | 355 | → | ▲ 479.32 35% | ||
| Base armor Class-wide | 15 | → | ▲ 20.04 34% | ||
| Base mana Class-wide | 250 | → | ▲ 334 34% | ||
| HP regen Class-wide | 4.85 | → | ▲ 5.69 17% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 11 | → | ▲ 15 36% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 825/825/825/825/825 | → | ▼ 800/800/800/800/800 3% | |
| Q | Effect 1 | 75/115/155/195/235 | → | ▼ 70/105/140/175/210 10% | |
| Q | Ratio a1 | 0.6 | → | ▲ 0.65 8% | |
| W | Cast range | 825/825/825/825/825 | → | ▲ 850/850/850/850/850 3% | |
| W | Effect 2 | 4/8/12/16/20 | → | ▼ 2/4/6/8/10 50% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rise of the Thorns | Base damage | 125;150;175;200;225;250;275;300;325;350;375;400;425;450;475;500;525;550/formula = 100 + 25 per level | → | ▼ 100;120;140;160;180;200;220;240;260;280;300;320;340;360;380;400;420;440/formula = 80 + 20 per level |
| Rise of the Thorns | Projectile speed | 2200 | → | ▼ 1900 |
| Rise of the Thorns | Projectile width | 90 | → | ▼ 70 |
| Grasping Roots | Projectile speed | 1325 | → | ▼ 1150 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 325 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▼ 300 |
| Rampant Growth | Per-extra-plant single-target damage | 75 | → | ▼ 50% |
| Grasping Roots | Damage | 60/105/150/195/240 | → | ● 60/95/130/165/200 |
| Stranglethorns | Base damage | 200/300/400 | → | ▼ 180/265/350 |
| Stranglethorns | Cast range | 800 | → | ▼ 700 |