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Volibear Patch History

Every buff and nerf, with the numbers, 3.8 to 26.19

Volibear has been touched in 36 of the 308 patches tracked here, across 85 individual values: 36 moved in their favour, 49 against. Most recent change: patch 26.19.

36Patches touched
85Values changed
36Buffed
49Nerfed
26.19Last change

The abilities Riot keeps touching

StatsBase stats

Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.

STATS
Base stats
15 changed9▲ 6▼
PThe Relentless Storm

Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.

P
The Relentless Storm
4 changed2▲ 2▼
QThundering Smash

Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks.

Q
Thundering Smash
21 changed6▲ 15▼
WFrenzied Maul

Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear.

W
Frenzied Maul
15 changed8▲ 7▼
ESky Splitter

Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius.

E
Sky Splitter
19 changed8▲ 11▼
RStormbringer

Volibear leaps to a target location, Slowing and damaging enemies beneath him while gaining bonus Health. Enemy towers near his landing location become temporarily disabled.

R
Stormbringer
11 changed3▲ 8▼

The kit this replaced

Reworked in patch 10.11. This is the kit as it stood the patch before, with the icons Data Dragon still serves at version 10.10.3216176.

P
Chosen of the Storm
Q
Rolling Thunder
W
Frenzy
E
Majestic Roar
R
Thunder Claws

Every change, newest first

Patch 26.19buffSeptember 22, 2026 · Read the 26.19 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
PAttack Speed Calc Coefficient0.0003→▲ 0.0004 33%
Patch 26.5buffMarch 3, 2026
AbilityWhat changedBeforeAfterSince 10.11 rework
QBonus AD Ratio1.4/1.4/1.4/1.4/1.4→▲ 1.6/1.6/1.6/1.6/1.6 14%
WCost30/35/40/45/50/50→▲ 20/25/30/35/40/40 24%
WW 2 Bonus AD Damage Multiplier0.0015/0.0015/0.0015/0.0015/0.0015→▲ 0.0025/0.0025/0.0025/0.0025/0.0025 67%
ECost60/60/60/60/60/60→▲ 50/50/50/50/50/50 17%
Patch 26.3nerfFebruary 3, 2026
AbilityWhat changedBeforeAfterSince 10.11 rework
QBase Damage10/30/50/70/90→▼ 10/20/30/40/50 40%
QBonus AD Ratio1.2/1.2/1.2/1.2/1.2→▲ 1.4/1.4/1.4/1.4/1.4 17%
ECooldown14/14/14/14/14→▼ 16/16/16/16/16 14%
EMonster Damage Cap Base190/305/420/535/650→▼ 150/265/380/495/610 10%
Patch 25.24buffDecember 2, 2025
AbilityWhat changedBeforeAfterSince 10.11 rework
WTotal Damage Coefficient1→▲ 1.1 10%
Patch 25.23buffNovember 18, 2025
AbilityWhat changedBeforeAfterSince 10.11 rework
Base AD62→▲ 65 5%
Patch 25.22nerfNovember 4, 2025
AbilityWhat changedBeforeAfterSince 10.11 rework
Base AD60→▲ 62 3%
Base armor31→▲ 35 13%
QMax Speed0.24/0.32/0.4/0.48/0.56→▼ 0.24/0.31/0.38/0.45/0.52 5%
QMin Speed0.12/0.16/0.2/0.24/0.28→▼ 0.12/0.155/0.19/0.225/0.26 5%
Patch 25.20nerfOctober 7, 2025
AbilityWhat changedBeforeAfterSince 10.11 rework
PAP Ratio0.5→▼ 0.45 10%
EAP Ratio0.8/0.8/0.8/0.8/0.8→▼ 0.7/0.7/0.7/0.7/0.7 13%
Patch 25.18nerfSeptember 9, 2025
AbilityWhat changedBeforeAfterSince 10.11 rework
PAttack Speed Calc Coefficient0.0004→▼ 0.0003 25%
Patch 14.21nerfOctober 22, 2024
AbilityWhat changedBeforeAfterSince 10.11 rework
ECooldown12/12/12/12/12→▼ 14/14/14/14/14 17%
Patch 14.7nerfApril 2, 2024
AbilityWhat changedBeforeAfterSince 10.11 rework
RCooldown120/100/100→▼ 135/110/110 11%
Patch 14.6nerfMarch 20, 2024 · Read the 14.6 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
QMax Speed0.24/0.34/0.44/0.54/0.64→▼ 0.24/0.32/0.4/0.48/0.56 9%
QMin Speed0.12/0.17/0.22/0.27/0.32→▼ 0.12/0.16/0.2/0.24/0.28 9%
RCooldown115/100/100→▼ 120/100/100 2%
Patch 14.4buffFebruary 28, 2024 · Read the 14.4 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
QMax Speed0.16/0.24/0.32/0.4/0.48→▲ 0.24/0.34/0.44/0.54/0.64 38%
QMin Speed0.08/0.12/0.16/0.2/0.24→▲ 0.12/0.17/0.22/0.27/0.32 38%
ECooldown13/13/13/13/13→▲ 12/12/12/12/12 8%
RCooldown140/120/120→▲ 115/100/100 17%
RTower Disable Duration4/5/6→▼ 3/4/5 20%
Patch 13.23nerfNovember 20, 2023
AbilityWhat changedBeforeAfterSince 10.11 rework
QCalculated Damage Coefficient1.2→▼ 1 17%
Patch 13.14buffJuly 18, 2023
AbilityWhat changedBeforeAfterSince 10.11 rework
PAP Ratio0.4→▲ 0.5 25%
WHeal Percent0.08/0.1/0.12/0.14/0.16→▲ 0.08/0.11/0.14/0.17/0.2 17%
Patch 13.9buffMay 4, 2023 · Read the 13.9 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
WBonus Health Ratio0.05/0.05/0.05/0.05/0.05→▲ 0.06/0.06/0.06/0.06/0.06 20%
WHeal Percent0.07/0.085/0.1/0.115/0.13→▲ 0.08/0.1/0.12/0.14/0.16 20%
Show the earlier 28 patches, back to V1.0.0.131
Patch 12.13nerfJuly 12, 2022
AbilityWhat changedBeforeAfterSince 10.11 rework
QBase Damage20/40/60/80/100→▼ 10/30/50/70/90 17%
QMax Speed0.2/0.28/0.36/0.44/0.52→▼ 0.16/0.24/0.32/0.4/0.48 11%
QMin Speed0.1/0.14/0.18/0.22/0.26→▼ 0.08/0.12/0.16/0.2/0.24 11%
WBase Damage10/35/60/85/110→▼ 5/30/55/80/105 8%
WBonus Health Ratio0.06/0.06/0.06/0.06/0.06→▼ 0.05/0.05/0.05/0.05/0.05 17%
EMonster Damage Cap750/750/750/750/750→▼ 650/650/650/650/650 13%
Patch 12.10nerf
AbilityWhat changedBeforeAfterSince 10.11 rework
Armor per level Class-wide4→▲ 5.2 30%
Base HP Class-wide580→▲ 650 12%
HP per level Class-wide90→▲ 104 16%
MR per level Class-wide1.25→▲ 2.05 64%
WHeal Percent0.08/0.1/0.12/0.14/0.16→▼ 0.07/0.085/0.1/0.115/0.13 17%
EShield AP Ratio0.8/0.8/0.8/0.8/0.8→▼ 0.75/0.75/0.75/0.75/0.75 6%
EShield AP Ratio Tooltip Coefficient0.8→▼ 0.75 6%
EShield Amount0.15/0.15/0.15/0.15/0.15→▼ 0.14/0.14/0.14/0.14/0.14 7%
EShield Value Coefficient0.8→▼ 0.75 6%
RHealth Amount400/600/800→▼ 350/525/700 12%
Patch 12.2buffJanuary 19, 2022
AbilityWhat changedBeforeAfterSince 10.11 rework
AD per level3→▲ 3.5 17%
ECooldown15/15/15/15/15→▲ 13/13/13/13/13 13%
Patch 11.8nerfApril 13, 2021 · Read the 11.8 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
RTower Damage600/900/1200→▼ 500/700/900 22%
Patch 11.6buffMarch 16, 2021 · Read the 11.6 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
EMonster Damage Cap150/300/450/600/750→▲ 750/750/750/750/750 67%
Patch 10.23tweakNovember 10, 2020
AbilityWhat changedBeforeAfterSince 10.11 rework
QMax Speed20/28/36/44/52→▼ 0.2/0.28/0.36/0.44/0.52 99%
QMin Speed10/14/18/22/26→▼ 0.1/0.14/0.18/0.22/0.26 99%
EMonster Damage Cap150/250/350/450/550→▲ 150/300/450/600/750 29%
Patch 10.16nerfAugust 4, 2020 · Read the 10.16 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
QMax Speed30/40/50/60/70→▼ 20/28/36/44/52 28%
QMin Speed15/20/25/30/35→▼ 10/14/18/22/26 28%
Patch 10.14nerfJuly 14, 2020 · Read the 10.14 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
Attack speed0.66→▼ 0.625 5%
Patch 10.12buffJune 10, 2020 · Read the 10.12 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
AD per level3.3→▼ 3 9%
Armor per level3.5→▲ 4 14%
Attack range125→▲ 150 20%
Attack speed0.658→▲ 0.66 0%
Attack speed ratio0.658→▲ 0.7 6%
Base AD68→▼ 60 12%
Base HP Class-wide584.48→▼ 580 1%
Base MR32.1→▼ 32 0%
Base armor35→▼ 31 11%
HP per level Class-wide86→▲ 90 5%
HP regen1.6→▲ 1.8 12%
Move speed345→▼ 340 1%
QCooldown12/11/10/9/8→▼ 14/13/12/11/10 20%
QCost40/40/40/40/40/40→▼ 50/50/50/50/50/50 25%
WCast range350/350/350/350/350→▼ 325/325/325/325/325 7%
WCooldown18/18/18/18/18→▲ 5/5/5/5/5 72%
WCost35/35/35/35/35/35→▼ 30/35/40/45/50/50 19%
EBase Damage60/105/150/195/240→▼ 80/110/140/170/200 7%
ECast range425/425/425/425/425→▲ 1200/1200/1200/1200/1200 182%
ECooldown11/11/11/11/11→▼ 15/15/15/15/15 36%
ECost60/65/70/75/80/85→▲ 60/60/60/60/60/60 17%
RCast range330/330/330→▲ 700/700/700 112%
RCooldown90/80/70→▼ 140/120/120 58%
Patch 9.9buffApril 30, 2019 · Read the 9.9 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
WEffect 14/8/12/16/20→▲ 9/13/17/21/25 42%
Patch 9.2buffJanuary 24, 2019 · Read the 9.2 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
RCooldown90/80/14→▼ 90/80/70 30%
RCost100/100/100/0/0/0→▼ 100/100/100/100/100/100 100%
Patch 8.5nerfMarch 6, 2018 · Read the 8.5 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
EEffect 7140/140/140/140/140→▲ 200/200/200/200/200 43%
Patch 8.4buff
AbilityWhat changedBeforeAfterSince 10.11 rework
QEffect 230/35/40/45/50→▲ 30/37.5/45/52.5/60 12%
QEffect 415/15/15/15/15→▲ 15/17.5/20/22.5/25 33%
Patch 8.3February 6, 2018 · Read the 8.3 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
HP regen Class-wide1.6184→▼ 1.6 1%
Patch 8.2January 23, 2018 · Read the 8.2 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
HP regen Class-wide8.092→▼ 1.6184 80%
Patch 7.22
AbilityWhat changedBeforeAfterSince 10.11 rework
Base AD Class-wide59.544→▲ 68 14%
Base armor Class-wide26.38→▲ 35 33%
Patch 7.7buffApril 5, 2017 · Read the 7.7 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
REffect 44/4/4→▲ 8/8/8 100%
Patch 7.3February 7, 2017 · Read the 7.3 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
HP regen Class-wide8.09→▲ 8.092 0%
Patch 6.13nerfJune 28, 2016 · Read the 6.13 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
WEffect 18/11/14/17/20→▼ 4/8/12/16/20 14%
WEffect 380/125/170/215/260→▼ 60/110/160/210/260 6%
Patch 4.20November 19, 2014 · Read the 4.20 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
Base AD Class-wide54→▲ 59.544 10%
Base HP Class-wide440→▲ 584.48 33%
Base MR Class-wide30→▲ 32.1 7%
Base armor Class-wide20.5→▲ 26.38 29%
Base mana Class-wide220→▲ 270.4 23%
HP regen Class-wide7→▲ 8.09 16%
Patch 4.5April 6, 2014 · Read the 4.5 notes
AbilityWhat changedBeforeAfterSince 10.11 rework
Base armor Class-wide16.5→▲ 20.5 24%

Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.

V3.5 (Balance update)Wiki
AbilityWhat changedBeforeAfter
Rolling ThunderBonus movement speed toward champions45% at all ranks→● 30/35/40/45/50%
V3.01Wiki
AbilityWhat changedBeforeAfter
StatsBase attack speed0.625→▲ 0.658
V1.0.0.151Wiki
AbilityWhat changedBeforeAfter
Majestic RoarMinion/monster fear duration2→▲ 3 seconds
V1.0.0.139Wiki
AbilityWhat changedBeforeAfter
Bug Fix · Majestic Roar
V1.0.0.134Wiki
AbilityWhat changedBeforeAfter
Bug Fix · Majestic Roar
V1.0.0.132Wiki
AbilityWhat changedBeforeAfter
StatsBase armor17.5→▲ 20
Rolling ThunderBase damage25/50/75/100/125→▲ 30/60/90/120/150
FrenzyHealth ratio18%/health→▼ 15% bonus health)
Majestic RoarBase damage60/95/130/165/200→▲ 60/105/150/195/240
Removed · Chosen of the StormNew Effect · Rolling ThunderBug Fix · Rolling Thunder
V1.0.0.131Wiki
AbilityWhat changedBeforeAfter
FrenzyBase damage90/140/190/240/290→▼ 80/125/170/215/260
FrenzyHealth ratio20%/health→▼ 18% bonus health)

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