
Urgot Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Urgot has been touched in 29 of the 305 patches tracked here, across 100 individual values: 48 moved in their favour, 51 against. Most recent change: patch 14.9.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.
Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
Urgot shields himself, slowing himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
Urgot charges in a direction, trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
The kit this replaced
Reworked in patch 7.15. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Armor per level | 5.45 | → | ▼ 5 8% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4.25 | → | ▲ 5.45 28% | ||
| Base HP Class-wide | 585 | → | ▲ 655 12% | ||
| HP per level Class-wide | 88 | → | ▲ 102 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| E | E Shield Base Health | 60/80/100/120/140 | → | ▼ 55/75/95/115/135 5% | |
| E | E Shield Bonus Health Ratio | 0.15/0.15/0.15/0.15/0.15 | → | ▼ 0.135/0.135/0.135/0.135/0.135 10% | |
| E | E Shieldb AD Ratio | 1.5/1.5/1.5/1.5/1.5 | → | ▼ 1.35/1.35/1.35/1.35/1.35 10% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Q | Cost | 80/80/80/80/80/80 | → | ▲ 70/70/70/70/70/70 12% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| W | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 0/0/0/0/0 100% | |
| W | Effect 1 | 30/60/90/120/150 | → | ▼ 40/60/80/100/120 11% | |
| W | Effect 2 | 40/40/40/40/40 | → | ▼ 25/25/25/25/25 38% | |
| W | Effect 3 | 4/4/4/4/25000 | → | ▼ 4/4/4/4/4 100% | |
| W | Effect 4 | 450/450/450/450/450 | → | ▲ 550/550/550/550/550 22% | |
| W | Effect 5 | 125/125/125/125/125 | → | ▼ 30/30/30/30/30 76% | |
| W | Effect 6 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 4/4/4/4/4 | |
| W | Effect 7 | 20/23.5/27/30.5/34 | → | ▲ 120/140/160/180/200 | |
| E | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 450/450/450/450/450 98% | |
| E | Cooldown | 16/15.5/15/14.5/14 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| W | AD Ratio TT | 0.2/0.24/0.28/0.32/0.36 | → | ▼ 0.2/0.235/0.27/0.305/0.34 4% | |
| W | Effect 7 | 20/24/28/32/36 | → | ▼ 20/23.5/27/30.5/34 4% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| W | On Hit Damage Reduction | 0.75/0.75/0.75/0.75/0.75 | → | ▼ 0.5/0.5/0.5/0.5/0.5 33% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| W | On Hit Damage Reduction | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.75/0.75/0.75/0.75/0.75 50% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| E | Stun Duration | 1/1/1/1/1 | → | ▲ 1.5/1.5/1.5/1.5/1.5 50% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Q | Effect 5 | 1/1/1/1/1 | → | ▲ 1.25/1.25/1.25/1.25/1.25 25% | |
| E | Effect 6 | 0.75/0.75/0.75/0.75/0.75 | → | ▲ 1/1/1/1/1 33% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 800/800/800/800/800 | → | ▲ 25000/25000/25000/25000/25000 | |
| Q | Cooldown | 12/11/10/9/8 | → | ▲ 0/0/0/0/0 100% | |
| W | Cast range | 450/450/450/450/450 | → | ▲ 25000/25000/25000/25000/25000 | |
| W | Cooldown | 12/9/6/3/0 | → | ▲ 0/0/0/0/0 100% | |
| E | Cooldown | 14/14/14/14/14 | → | ▼ 16/15.5/15/14.5/14 7% | |
| E | Cost | 50/60/70/80/90/100 | → | ▼ 60/70/80/90/100/110 13% | |
| R | Cast range | 2500/2500/2500 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 95/70/70 | → | ▲ 0/0/0 100% | |
| R | R Base Damage | 250/375/500 | → | ▼ 225/350/475 7% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 17/15/13/11/9 | → | ▲ 12/9/6/3/0 54% | |
| W | Cost | 65/65/65/65/65/65 | → | ▲ 40/30/20/10/0/0 74% | |
| W | Effect 3 | 4/4/4/4/4 | → | ▲ 4/4/4/4/25000 | |
| E | Cooldown | 16/15/14/13/12 | → | ● 14/14/14/14/14 0% | |
| E | Cost | 50/50/50/50/50/50 | → | ▼ 50/60/70/80/90/100 50% | |
| R | Cast range | 1600/1600/1600 | → | ▲ 2500/2500/2500 56% | |
| R | R Base Damage | 175/300/425 | → | ▲ 250/375/500 25% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Q | Cost | 60/60/60/60/60/60 | → | ▼ 80/80/80/80/80/80 33% | |
| W | Cost | 45/50/55/60/65/70 | → | ▼ 65/65/65/65/65/65 13% | |
| W | Effect 1 | 60/90/120/150/180 | → | ▼ 30/60/90/120/150 25% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Base armor | 39 | → | ▼ 36 8% | ||
| Q | Cost | 50/50/50/50/50/50 | → | ▼ 60/60/60/60/60/60 20% | |
| W | Cooldown | 13/12/11/10/9 | → | ▼ 17/15/13/11/9 18% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Attack speed | 0.595 | → | ▲ 0.625 5% | ||
| Attack speed ratio | 0.595 | → | ▲ 0.625 5% | ||
| E | Effect 7 | 1.25/1.25/1.25/1.25/1.25 | → | ▲ 1.5/1.5/1.5/1.5/1.5 20% |
Show the earlier 20 patches, back to V1.0.0.107
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.5 | → | ▼ 1.5 80% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55 | → | ▲ 63 15% | ||
| Base armor Class-wide | 30 | → | ▲ 39 30% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Q | Cost | 35/40/45/50/55 | → | ▼ 50/50/50/50/50 11% | |
| Q | Effect 3 | 0.6/0.6/0.6/0.6/0.6 | → | ▼ 0.3/0.3/0.3/0.3/0.3 50% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| R | Effect 4 | 3/3/3 | → | ▲ 4/4/4 33% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| AD per level | 3.6 | → | ▲ 4 11% | ||
| Armor per level | 3.3 | → | ▲ 4.25 29% | ||
| Attack range | 425 | → | ▼ 350 18% | ||
| Base AD | 54.05 | → | ▲ 55 2% | ||
| Base HP | 586.52 | → | ▼ 585 0% | ||
| Base MR | 30 | → | ▲ 32.1 7% | ||
| Base armor | 24.544 | → | ▲ 30 22% | ||
| Base mana | 312.4 | → | ▼ 300 4% | ||
| HP per level | 89 | → | ▼ 88 1% | ||
| HP regen | 6.508 | → | ▲ 7.5 15% | ||
| MR per level | 0.5 | → | ▲ 1.25 150% | ||
| Move speed | 335 | → | ▼ 330 1% | ||
| Q | Cast range | 1000/1000/1000/1000/1000 | → | ▼ 800/800/800/800/800 20% | |
| Q | Cooldown | 2/2/2/2/2 | → | ▼ 12/11/10/9/8 | |
| Q | Cost | 40/40/40/40/40 | → | ▼ 35/40/45/50/55 12% | |
| Q | Effect 1 | 10/40/70/100/130 | → | ▼ 0.1/0.1/0.1/0.1/0.1 100% | |
| Q | Effect 2 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 25/70/115/160/205 | |
| Q | Ratio a1 | 0.85 | → | ▼ 0.7 18% | |
| W | Cast range | 600/600/600/600/600 | → | ▼ 490/490/490/490/490 18% | |
| W | Cooldown | 16/15/14/13/12 | → | ▲ 13/12/11/10/9 21% | |
| W | Cost | 55/60/65/70/75 | → | ▲ 45/50/55/60/65 15% | |
| W | Effect 1 | 60/100/140/180/220 | → | ▼ 60/90/120/150/180 14% | |
| W | Effect 2 | 20/25/30/35/40 | → | ▲ 40/40/40/40/40 33% | |
| W | Effect 3 | 4/6/8/10/12 | → | ▼ 4/4/4/4/4 50% | |
| W | Effect 4 | 8/8/8/8/8 | → | ▲ 450/450/450/450/450 | |
| W | Effect 5 | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 125/125/125/125/125 | |
| W | Effect 6 | 5/5/5/5/5 | → | ▼ 0.5/0.5/0.5/0.5/0.5 90% | |
| E | Cast range | 900/900/900/900/900 | → | ▼ 475/475/475/475/475 47% | |
| E | Cooldown | 15/14/13/12/11 | → | ▼ 16/15/14/13/12 8% | |
| E | Cost | 50/55/60/65/70 | → | ▲ 50/50/50/50/50 17% | |
| E | Effect 1 | 75/130/185/240/295 | → | ▼ 60/100/140/180/220 24% | |
| E | Effect 2 | 12/14/16/18/20 | → | ▲ 450/450/450/450/450 | |
| E | Effect 3 | 5/5/5/5/5 | → | ▲ 1200/1200/1200/1200/1200 | |
| R | Cast range | 550/700/850 | → | ▲ 1600/1600/1600 129% | |
| R | Cooldown | 120/100/80 | → | ▲ 120/95/70 5% | |
| R | Effect 1 | 550/700/850 | → | ▼ 50/175/300 75% | |
| R | Effect 2 | 30/40/50 | → | ▼ 25/25/25 38% | |
| R | Effect 3 | 200/250/300 | → | ▼ 75/75/75 70% | |
| R | Effect 4 | 5/5/5 | → | ▼ 3/3/3 40% | |
| R | Effect 5 | 1.5/1.5/1.5 | → | ▼ 1/1/1 33% | |
| R | Effect 6 | 40/40/40 | → | ▼ 1/1/1 98% | |
| R | Effect 7 | 3/3/3 | → | ▼ 0.5/0.5/0.5 83% | |
| R | Effect 8 | 1/1/1 | → | ▲ 25000/25000/25000 |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.505 | → | ▲ 6.508 0% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Base AD | 52.05 | → | ▲ 54.05 4% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Base AD | 52.048 | → | ▲ 52.05 0% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| R | Effect 2 | 60/90/120 | → | ▼ 30/40/50 56% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 80/130/180/230/280 | → | ▼ 60/100/140/180/220 22% | |
| R | Cooldown | 120/110/100 | → | ▲ 120/100/80 9% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 48 | → | ▲ 52.048 8% | ||
| Base HP Class-wide | 437 | → | ▲ 586.52 34% | ||
| Base armor Class-wide | 19 | → | ▲ 24.544 29% | ||
| Base mana Class-wide | 220 | → | ▲ 312.4 42% | ||
| HP regen Class-wide | 5.5 | → | ▲ 6.505 18% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 120/120/120 | → | ▲ 120/110/100 8% | |
| R | Cost | 120/120/120 | → | ▲ 100/100/100 17% |
| Ability | What changed | Before | After | Since 7.15 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 15 | → | ▲ 19 27% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Acid Hunter | Base damage | 50/80/110/140/170 | → | ▼ 10/40/70/100/130 |
| Acid Hunter | Scaling | (+ 120% Bonus AD) | → | ● (+ 85% Total AD) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Acid Hunter | Lock-on missile cast range | 1500 | → | ▼ 1200 |
| Noxian Corrosive Charg | Cooldown | 11 at all ranks | → | ▲ 15/14/13/12/11 seconds |
| Noxian Corrosive Charg | Cast range | 950 | → | ▼ 900 |
| Hyper-Kinetic Position | Cast range | 700/775/850 | → | ▼ 550/700/850 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Terror Capacitor | Shield health | 80/140/200/260/320 | → | ▼ 80/130/180/230/280 |
| Hyper-Kinetic Position | Armor and magic resist bonus | 80/105/130 | → | ▼ 60/90/120 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 457 | → | ▼ 437 |
| Acid Hunter | Base damage | 15/45/75/105/135 | → | ▼ 10/40/70/100/130 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack damage | 54.1 | → | ▼ 51.6 |
| Stats | Attack damage per level | 3.1 | → | ▲ 3.6 |
| Stats | Range | 400 | → | ▲ 425 |
| Acid Hunter | Base damage | 30/60/90/120/150 | → | ▼ 15/45/75/105/135 |
| Acid Hunter | Attack damage scaling | (+ 70% AD) | → | ▲ (+ 85% AD) |
| Terror Capacitor | Shield health | 80/120/160/200/240 | → | ● 80/140/200/260/320 |
| Noxian Corrosive Charg | Damage | 100/155/210/265/320 (+ 80% AP) | → | ● 75/130/185/240/295 (+ 60% Bonus AD) |