
Lissandra Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Lissandra has been touched in 32 of the 305 patches tracked here, across 54 individual values: 38 moved in their favour, 16 against. Most recent change: patch 26.6.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
When an enemy champion dies near Lissandra they become a Frozen Thrall. Frozen Thralls slow nearby enemies and then, after 4 seconds, shatter from the intense cold, dealing magic damage to nearby targets.
Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Movement Speed. Shards pass through the target, dealing the same damage to other enemies hit.
Freezes nearby enemies in ice, dealing magic damage and rooting them.
Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location.
If cast on an enemy champion, the target is frozen solid, stunning it. If cast on Lissandra, she encases herself in dark ice, healing herself while becoming untargetable and invulnerable. Dark ice then emanates from the target dealing magic damage to enemies and slowing Movement
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.9 | → | ▼ 4.2 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.85 | → | ▼ 0.75 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | damage | 80/110/140/170/200 | → | ▲ 80/115/150/185/220 7% | |
| R | Slow Amount | -0.45/-0.75/0 | → | ▼ -0.6/-0.75/-0.9 88% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.8 | → | ▲ 0.85 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 1.1/1.2/1.3/1.4/1.5 | → | ▲ 1.25/1.35/1.45/1.55/1.65 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Percent Missing HP Ratio | 0.25/0.25/0.25 | → | ▲ 0.55/0.55/0.55 120% | |
| R | Self Cast Flat Heal | 140/190/240 | → | ▲ 150/200/250 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP per level | 104 | → | ▲ 110 6% | ||
| Q | Effect 3 | -0.16/-0.19/-0.22/-0.25/-0.28 | → | ▼ -0.2/-0.24/-0.28/-0.32/-0.36 27% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.7 | → | ▲ 4.9 32% | ||
| Base HP Class-wide | 550 | → | ▲ 620 13% | ||
| HP per level Class-wide | 90 | → | ▲ 104 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 53 | → | ▲ 55 4% | ||
| Q | Cost | 60/65/70/75/80/85 | → | ▲ 55/60/65/70/75/80 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage | 70/100/130/160/190 | → | ▲ 80/110/140/170/200 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/100/130/160/190 | → | ▲ 90/150/245/315/440 91% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Cast range | 625 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 20.216 | → | ▲ 22 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 518 | → | ▲ 550 6% | ||
| HP per level | 87 | → | ▲ 90 3% | ||
| R | AP Ratio | 0.6/0.6/0.6 | → | ▲ 0.75/0.75/0.75 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 70/100/130/160/190 | → | ▲ 70/105/140/175/210 8% |
Show the earlier 17 patches, back to 3.8
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 10000/10000/10000/10000/10000 | → | ▼ 1650/1650/1650/1650/1650 84% | |
| Q | Cooldown | 6/5.25/4.5/3.75/3 | → | ▲ 0/0/0/0/0 100% | |
| W | Cast range | 450/450/450/450/450 | → | ▼ 375/375/375/375/375 17% | |
| W | Cooldown | 14/13/12/11/10 | → | ▲ 0/0/0/0/0 100% | |
| E | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 1100/1100/1100/1100/1100 96% | |
| E | Cooldown | 24/21/18/15/12 | → | ▲ 14/13/12/11/10 33% | |
| E | Cost | 80/85/90/95/100/105 | → | ▲ 60/70/80/90/100/110 8% | |
| E | Effect 1 | 70/105/140/175/210 | → | ▲ 80/125/170/215/260 21% | |
| R | Cast range | 550/550/400 | → | ▲ 600/600/600 20% | |
| R | Cooldown | 100/80/10 | → | ▲ 100/80/9 1% | |
| R | Cost | 100/100/100/0/0/0 | → | ▼ 100/100/100/75/80/80 78% | |
| R | Effect 1 | 250/350/0 | → | ▲ 350/500/175 71% | |
| R | Effect 2 | -0.45/-0.75/0 | → | ▲ 30/30/30 | |
| R | Effect 3 | 3/3/0 | → | ▲ 3/3/3 50% | |
| R | Effect 4 | 1.5/1.5/0 | → | ▲ 1.75/2/2 92% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 60/63/66/69/72/75 | → | ▼ 60/65/70/75/80/85 7% | |
| E | Effect 1 | 70/115/160/205/250 | → | ▼ 70/105/140/175/210 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.625 | → | ▲ 0.656 5% | ||
| Q | Cost | 75/75/75/75/75/75 | → | ▲ 60/63/66/69/72/75 10% | |
| W | Cost | 50/50/50/50/50/50 | → | ▲ 40/40/40/40/40/40 20% | |
| W | Effect 1 | 70/110/150/190/230 | → | ▼ 70/100/130/160/190 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 85/85/85/85/85/85 | → | ▲ 75/75/75/75/75/75 12% | |
| R | Cooldown | 105/80/10 | → | ▲ 100/80/10 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.3848 | → | ▲ 1.4 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.924 | → | ▼ 1.3848 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 506.12 | → | ▲ 518 2% | ||
| HP per level Class-wide | 75 | → | ▲ 87 16% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 50.536 | → | ▲ 53 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.65 | → | ▲ 0.7 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.92 | → | ▲ 6.924 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP per level | 84 | → | ▼ 75 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 75/110/145/180/215 | → | ▼ 70/100/130/160/190 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 48 | → | ▲ 50.536 5% | ||
| Base HP Class-wide | 365 | → | ▲ 506.12 39% | ||
| Base armor Class-wide | 14 | → | ▲ 20.216 44% | ||
| Base mana Class-wide | 220 | → | ▲ 304 38% | ||
| HP regen Class-wide | 6 | → | ▲ 6.92 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 6/5.5/5/4.5/4 | → | ▲ 6/5.25/4.5/3.75/3 10% | |
| W | Ratio a1 | 0.6 | → | ▼ 0.4 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 10 | → | ▲ 14 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 18/16/14/12/10 | → | ▲ 14/13/12/11/10 14% | |
| W | Cost | 70/70/70/70/70 | → | ▲ 50/50/50/50/50 29% | |
| R | Effect 1 | 150/300/450 | → | ▼ 150/250/350 17% | |
| R | Effect 2 | 20/20/20 | → | ▲ 20/30/40 50% | |
| R | Effect 5 | 1.5/1.5/1.5 | → | ▲ 2.5/2.5/2.5 67% |