
Kassadin Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Kassadin has been touched in 45 of the 305 patches tracked here, across 92 individual values: 47 moved in their favour, 45 against. Most recent change: patch 26.11.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Kassadin takes 15% reduced magic damage and ignores unit collision.
Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 10/9.5/9/8.5/8 | → | ▲ 9/8.5/8/7.5/7 11% | |
| W | Effect 2 | 20/20/20/20/20 | → | ▲ 25/25/25/25/25 25% | |
| W | Passive Base Damage | 20/20/20/20/20 | → | ▲ 25/25/25/25/25 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP per level | 119 | → | ▼ 113 5% | ||
| E | Effect 2 | 50/60/70/80/90 | → | ▼ 50/55/60/65/70 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.6 | → | ▲ 0.7 17% | |
| E | AP Ratio | 0.65/0.65/0.65/0.65/0.65 | → | ▲ 0.7/0.7/0.7/0.7/0.7 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 19 | → | ▲ 21 11% | ||
| E | Base Damage | 60/90/120/150/180 | → | ▲ 70/100/130/160/190 8% | |
| R | AP Stack Ratio | 0.1/0.1/0.1 | → | ▼ 0.07/0.07/0.07 30% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.7 | → | ▼ 0.6 14% | |
| E | AP Ratio | 0.7/0.7/0.7/0.7/0.7 | → | ▼ 0.65/0.65/0.65/0.65/0.65 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Total Damage Coefficient | 0.85 | → | ▼ 0.8 6% | |
| R | AP Ratio | 0.6/0.6/0.6 | → | ▼ 0.5/0.5/0.5 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | AP Ratio | 0.4/0.4/0.4 | → | ▲ 0.6/0.6/0.6 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 21/19/17/15/13 | → | ▼ 21/20/19/18/17 12% | |
| E | Reduction Per Spell Cast | 1/1/1/1/1 | → | ▼ 0.75/0.75/0.75/0.75/0.75 25% | |
| E | Total Damage | 80/105/130/155/180 | → | ▼ 60/90/120/150/180 8% | |
| R | R Base Damage | 100/120/120 | → | ▼ 90/110/110 9% | |
| R | Rift Walk Base Damage | 100/120/120 | → | ▼ 90/110/110 9% | |
| R | Stack Damage | 50/60/60 | → | ▼ 45/55/55 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Shield | 60/90/120/150/180 | → | ▲ 80/110/140/170/200 17% | |
| Q | Total Shield Coefficient | 0.4 | → | ▼ 0.3 25% | |
| E | Cooldown | 5/5/5/5/5 | → | ▼ 21/19/17/15/13 240% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 11/10.5/10/9.5/9 | → | ▲ 10/9.5/9/8.5/8 10% | |
| Q | Cost | 70/75/80/85/90/95 | → | ▲ 60/65/70/75/80/80 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 2.8 | → | ▲ 4 43% | ||
| Base HP Class-wide | 576 | → | ▲ 646 12% | ||
| HP per level Class-wide | 105 | → | ▲ 119 13% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Shield | 40/70/100/130/160 | → | ▲ 60/90/120/150/180 20% | |
| Q | Total Shield Coefficient | 0.3 | → | ▲ 0.4 33% | |
| E | Total Damage Coefficient | 0.8 | → | ▲ 0.85 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Active Damage | 70/95/120/145/170 | → | ▼ 50/75/100/125/150 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 58.852 | → | ▲ 59 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP per level | 90 | → | ▲ 105 17% | ||
| R | Cost | 50/50/50/50/50/50 | → | ▲ 40/40/40/40/40/40 20% |
Show the earlier 52 patches, back to V0.9.22.9
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 3 | 60/85/110/135/160 | → | ▼ 40/70/100/130/160 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 340 | → | ▼ 335 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 9/9/9/9/9 | → | ▼ 11/10.5/10/9.5/9 11% | |
| W | Effect 1 | 4/5/6/7/8 | → | ▼ 4/4.5/5/5.5/6 17% | |
| W | Effect 4 | 20/25/30/35/40 | → | ▼ 20/22.5/25/27.5/30 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 3 | 40/65/90/115/140 | → | ▲ 70/95/120/145/170 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 3.2 | → | ▼ 2.8 13% | ||
| Base armor | 23.376 | → | ▼ 19 19% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen | 1.6 | → | ▼ 1.2 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 4/2/2 | → | ▲ 3.5/2/2 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 3 | 40/70/100/130/160 | → | ▲ 60/85/110/135/160 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.558 | → | ▲ 1.6 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.79 | → | ▼ 1.558 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 564.04 | → | ▲ 576 2% | ||
| HP per level Class-wide | 78 | → | ▲ 90 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 6/6/6/6/6 | → | ▲ 5/5/5/5/5 17% | |
| R | Ratio a1 | 0.2 | → | ▲ 0.3 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/95/120/145/170 | → | ▲ 65/95/125/155/185 4% | |
| E | Cost | 80/80/80/80/80 | → | ▲ 60/65/70/75/80 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base mana Class-wide | 347.6 | → | ▲ 397.6 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 9/9/9/9/9 | → | ▲ 7/7/7/7/7 22% | |
| W | Ratio a2 | 0.6 | → | ▲ 0.7 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 20/20/20 | → | ▼ 15/15/15 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 450/450/450 | → | ▲ 500/500/500 11% | |
| R | Cooldown | 7/5/3 | → | ▲ 6/4/2 20% | |
| R | Cost | 60/60/60 | → | ▲ 50/50/50 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 700/700/700 | → | ▼ 450/450/450 36% | |
| R | Cost | 75/75/75 | → | ▲ 60/60/60 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/105/130/155/180 | → | ▼ 70/95/120/145/170 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 52.3 | → | ▲ 58.852 13% | ||
| Base HP Class-wide | 433 | → | ▲ 564.04 30% | ||
| Base armor Class-wide | 18 | → | ▲ 23.376 30% | ||
| Base mana Class-wide | 230 | → | ▲ 347.6 51% | ||
| HP regen Class-wide | 6.95 | → | ▲ 7.79 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 12/12/12 | → | ▲ 20/20/20 67% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 6/6/6/6/6 | → | ▼ 9/9/9/9/9 50% | |
| E | Effect 2 | 30/35/40/45/50 | → | ▲ 50/60/70/80/90 75% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 350 | → | ▼ 340 3% | ||
| W | Effect 3 | 40/75/110/145/180 | → | ▼ 40/65/90/115/140 18% | |
| W | Ratio a2 | 0.7 | → | ▼ 0.6 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 3 | 40/80/120/160/200 | → | ▼ 40/70/100/130/160 17% | |
| Q | Ratio a2 | 0.8 | → | ▼ 0.3 62% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 340 | → | ▲ 350 3% | ||
| Q | Effect 3 | 40/70/100/130/160 | → | ▲ 40/80/120/160/200 20% | |
| Q | Ratio a2 | 0.3 | → | ▲ 0.8 167% | |
| W | Effect 3 | 40/65/90/115/140 | → | ▲ 40/75/110/145/180 22% | |
| W | Ratio a2 | 0.6 | → | ▲ 0.7 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 14 | → | ▲ 18 29% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack range | 125 | → | ▲ 150 20% | ||
| Q | Effect 1 | 80/110/140/170/200 | → | ▼ 80/105/130/155/180 7% | |
| W | Cooldown | 12/12/12/12/12 | → | ▲ 6/6/6/6/6 50% | |
| W | Cost | 25/25/25/25/25 | → | ▲ 0/0/0/0/0 100% | |
| W | Effect 1 | 8/11/14/17/20 | → | ▼ 4/5/6/7/8 57% | |
| W | Effect 2 | 30/45/60/75/90 | → | ▼ 20/20/20/20/20 67% | |
| W | Effect 3 | 24/33/42/51/60 | → | ▲ 40/65/90/115/140 114% | |
| W | Effect 4 | 5/5/5/5/5 | → | ▲ 20/25/30/35/40 | |
| W | Ratio a1 | 0.3 | → | ▼ 0.1 67% | |
| E | Effect 1 | 80/120/160/200/240 | → | ▼ 80/105/130/155/180 19% | |
| R | Cooldown | 7/6/5 | → | ▲ 7/5/3 17% | |
| R | Cost | 100/100/100 | → | ▲ 75/75/75 25% | |
| R | Effect 2 | 8/8/8 | → | ▲ 12/12/12 50% | |
| R | Effect 3 | 50/55/60 | → | ▼ 40/50/60 9% | |
| R | Effect 4 | 50/50/50 | → | ▼ 1/1/1 98% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/115/150/185/220 | → | ▼ 80/110/140/170/200 7% | |
| Q | Effect 2 | 1.5/1.75/2/2.25/2.5 | → | ▼ 1/1.25/1.5/1.75/2 25% | |
| E | Effect 1 | 80/130/180/230/280 | → | ▼ 80/120/160/200/240 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level | 1.25 | → | ▼ 0 100% | ||
| Q | Cost | 70/80/90/100/110 | → | ▲ 70/75/80/85/90 11% | |
| Q | Effect 1 | 80/130/180/230/280 | → | ▼ 80/115/150/185/220 17% | |
| Q | Effect 2 | 1/1.4/1.8/2.2/2.6 | → | ▲ 1.5/1.75/2/2.25/2.5 11% | |
| R | Effect 1 | 60/70/80 | → | ▲ 80/100/120 43% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 315 | → | ▲ 340 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Nether Blade | AP ratio | 15% AP | → | ▲ 30% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Riftwalk | Base damage | 60/90/120 | → | ▼ 60/70/80 |
| Riftwalk | AP ratio | 50% AP | → | ▲ 80% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Riftwalk | Cooldown | 6/5/4 | → | ▲ 7/6/5 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Null Sphere | Cast range | 700 | → | ▼ 650 |
| Force Pulse | Base damage | 60/115/170/225/280 | → | ▲ 80/130/180/230/280 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Void Stone | Magic damage reduction | 10% | → | ▲ 15% |
| Null Sphere | Projectile speed | 1150 | → | ▲ 1400 |
| Nether Blade | Active base on-hit damage | 20/30/40/50/60 | → | ▲ 30/45/60/75/90 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Nether Blade | Mana restore per attack | 4/8/12/16/20 | → | ▲ 8/11/14/17/20 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Void Stone | Magic damage reduction | 15% | → | ▼ 10% |
| Force Pulse | Base damage | 60/120/180/240/300 | → | ▼ 60/115/170/225/280 |
| Force Pulse | AP ratio | 80% AP | → | ▼ 70% AP |
| Force Pulse | Cooldown | 5 | → | ▲ 6 seconds |
| Riftwalk | AP ratio | 40% AP | → | ▲ 50% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Nether Blade | Cooldown | 15 | → | ▼ 12 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Nether Blade | Mana cost | 30/40/50/60/70 | → | ▼ 25 at all ranks |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 120 | → | ▲ 125 |
| Stats | Magic resistance per level | 0 | → | ▲ 1.25 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Void Stone | Duration | 5 | → | ▼ 4 seconds |
| Null Sphere | Projectile speed | 900 | → | ▲ 1150 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Force Pulse | AP ratio | 100% AP | → | ▼ 80% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Force Pulse | Charges | 4 | → | ▲ 6 |
| Riftwalk | Base mana cost | 110 | → | ▼ 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Armor per level | 3.5 | → | ▼ 3.2 |
| Null Sphere | AP ratio | 80% AP | → | ▼ 70% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Riftwalk | Mana cost | 75 | → | ▲ 110 |
| Riftwalk | Cooldown | 6/4.5/3 | → | ▲ 6/5/4 seconds |
| Riftwalk | Extra-cost duration | 7 | → | ▲ 8 seconds |