
Janna Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Janna has been touched in 31 of the 305 patches tracked here, across 105 individual values: 38 moved in their favour, 63 against. Most recent change: patch 14.9.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Janna's allies gain Move Speed moving towards her.Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking
Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.6/0.6/0.6/0.6/0.6 | → | ▼ 0.5/0.5/0.5/0.5/0.5 17% | |
| W | Base Damage | 55/90/125/160/195 | → | ▼ 55/85/115/145/175 8% | |
| E | Base Shield | 80/115/150/185/220 | → | ▲ 80/120/160/200/240 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cast range | 650/650/650/650/650 | → | ▼ 550/550/550/550/550 15% | |
| W | Cooldown | 9/8.5/8/7.5/7 | → | ▲ 8/7.5/7/6.5/6 12% | |
| R | Cooldown | 135/120/0 | → | ▼ 115/100/100 24% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▼ 2.5 17% | ||
| Armor per level | 5 | → | ▼ 4.5 10% | ||
| Attack range | 500 | → | ▲ 550 10% | ||
| Base AD | 52 | → | ▼ 47 10% | ||
| HP per level | 84 | → | ▲ 90 7% | ||
| Q | Bonus Damage | 15/20/25/30/35 | → | ▼ 10/15/20/25/30 20% | |
| Q | Cooldown | 12/12/12/12/12 | → | ▼ 14/14/14/14/14 17% | |
| Q | Cost | 60/70/80/90/100/100 | → | ▼ 90/95/100/105/110/110 22% | |
| Q | Min Damage | 60/85/110/135/160 | → | ▲ 55/90/125/160/195 14% | |
| Q | Minimum Ratio | 0.35/0.35/0.35/0.35/0.35 | → | ▲ 0.5/0.5/0.5/0.5/0.5 43% | |
| W | Base Damage | 80/110/140/170/200 | → | ▼ 55/90/125/160/195 11% | |
| W | Cooldown | 12/12/12/12/12 | → | ▲ 9/8.5/8/7.5/7 33% | |
| W | Cost | 50/60/70/80/90/100 | → | ▲ 50/55/60/65/70/70 18% | |
| E | Cooldown | 15/13.5/12/10.5/9 | → | ▼ 16/15/14/13/12 17% | |
| E | Cost | 70/80/90/100/110/120 | → | ▲ 70/75/80/85/90/90 14% | |
| E | Decay Grace Period | 2.5/2.5/2.5/2.5/2.5 | → | ▲ 4/4/4/4/4 60% | |
| E | Empower Duration | 4/4/4/4/4 | → | ▲ 5/5/5/5/5 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Total AD | 10/17.5/25/32.5/40 | → | ▼ 10/15/20/25/30 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Empower Percent | 0.2/0.2/0.2/0.2/0.2 | → | ▼ 0.15/0.15/0.15/0.15/0.15 25% | |
| E | Total Shield | 65/90/115/140/165 | → | ▲ 75/100/125/150/175 9% | |
| R | Heal Base Per Second | 145/200/255 | → | ● 150/200/250 0% | |
| R | Heal Per Second Coefficient | 0.45 | → | ▲ 0.5 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | MS Percent | 0.06/0.075/0.09/0.105/0.12 | → | ▼ 0.06/0.07/0.08/0.09/0.1 11% | |
| W | Total Slow | 24/28/32/36/40 | → | ▼ 20/24/28/32/36 12% | |
| E | Total Shield | 75/100/125/150/175 | → | ▼ 65/90/115/140/165 8% | |
| E | Total Shield Coefficient | 0.6 | → | ▼ 0.55 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.8 | → | ▲ 5 32% | ||
| Base HP Class-wide | 500 | → | ▲ 570 14% | ||
| HP per level Class-wide | 70 | → | ▲ 84 20% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| E | Total Shield | 80/110/140/170/200 | → | ▼ 75/100/125/150/175 11% | |
| E | Total Shield Coefficient | 0.65 | → | ▼ 0.6 8% | |
| R | Heal Base Per Second | 150/200/250 | → | ● 145/200/255 0% | |
| R | Heal Per Second Coefficient | 0.5 | → | ▼ 0.45 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 330 | → | ▼ 325 2% | ||
| W | MS Percent | 0.08/0.09/0.1/0.11/0.12 | → | ▼ 0.06/0.075/0.09/0.105/0.12 10% | |
| E | Empower Duration | 5/5/5/5/5 | → | ▼ 4/4/4/4/4 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 1.5 | → | ▲ 3 100% | ||
| Attack range | 550 | → | ▼ 500 9% | ||
| Base AD | 46 | → | ▲ 52 13% | ||
| Move speed | 315 | → | ▲ 330 5% | ||
| Q | Extra Damage Per Second Charged | 15/25/35/45/55 | → | ▼ 15/20/25/30/35 29% | |
| Q | Minimum Damage | 60/90/120/150/180 | → | ▼ 60/85/110/135/160 8% | |
| Q | Minion Mod | 0.8/0.8/0.8/0.8/0.8 | → | ▲ 1/1/1/1/1 25% | |
| W | Cast range | 550/550/550/550/550 | → | ▲ 650/650/650/650/650 18% | |
| W | Cooldown | 8/7.5/7/6.5/6 | → | ▼ 12/12/12/12/12 71% | |
| W | Effect 4 | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% | |
| W | MS Percent | 6/7/8/9/10 | → | ▼ 0.08/0.09/0.1/0.11/0.12 99% | |
| W | Total Damage | 55/85/115/145/175 | → | ▲ 70/100/130/160/190 13% | |
| W | Total MS Coefficient | 0.02 | → | ▼ 0.0002 99% | |
| E | Cooldown | 16/15/14/13/12 | → | ▲ 15/13.5/12/10.5/9 14% | |
| E | Effect 4 | 0.75/0.75/0.75/0.75/0.75 | → | ▲ 1.25/1.25/1.25/1.25/1.25 67% | |
| E | Total Shield | 80/115/150/185/220 | → | ▼ 80/110/140/170/200 7% | |
| E | Total Shield Coefficient | 0.7 | → | ▼ 0.65 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 60/80/100/120/140/160 | → | ▲ 60/70/80/90/100/100 24% | |
| Q | Effect 3 | 25/25/25/25/25 | → | ▼ 20/20/20/20/20 20% | |
| Q | Effect 8 | 1.5/1.5/1.5/1.5/1.5 | → | ▼ 1.25/1.25/1.25/1.25/1.25 17% | |
| Q | Extra Damage Per Second Charged | 15/20/25/30/35 | → | ▲ 15/25/35/45/55 40% | |
| Q | Minimum Damage | 60/85/110/135/160 | → | ▲ 60/90/120/150/180 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 55/90/125/160/195 | → | ▼ 55/85/115/145/175 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 8/8/8/8/8 | → | ▲ 8/7.5/7/6.5/6 12% | |
| W | Effect 2 | 55/100/145/190/235 | → | ▼ 55/90/125/160/195 14% | |
| E | Cooldown | 18/16/14/12/10 | → | ● 16/15/14/13/12 0% | |
| E | Effect 1 | 70/105/140/175/210 | → | ▲ 80/115/150/185/220 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 320 | → | ▼ 315 2% | ||
| W | Effect 2 | 60/105/150/195/240 | → | ▼ 55/100/145/190/235 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.0848 | → | ▲ 1.1 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.424 | → | ▼ 1.0848 80% |
Show the earlier 34 patches, back to V1.0.0.94(b)
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 19.384 | → | ▲ 28 44% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 525 | → | ▼ 500 5% | ||
| Base mana | 409.52 | → | ▼ 350 15% | ||
| Move speed | 335 | → | ▼ 320 4% | ||
| W | Cost | 40/50/60/70/80 | → | ▼ 50/60/70/80/90 17% | |
| E | Effect 1 | 80/120/160/200/240 | → | ▼ 70/105/140/175/210 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 2.95 | → | ▼ 1.5 49% | ||
| Attack range | 475 | → | ▲ 550 16% | ||
| Base AD | 51.956 | → | ▼ 46 11% | ||
| Base HP | 487.04 | → | ▲ 525 8% | ||
| HP per level | 78 | → | ▼ 70 10% | ||
| Q | Cooldown | 14/13/12/11/10 | → | ● 12/12/12/12/12 0% | |
| Q | Cost | 90/105/120/135/150 | → | ▲ 60/80/100/120/140 17% | |
| Q | Effect 3 | 35/35/35/35/35 | → | ▼ 25/25/25/25/25 29% | |
| W | Cast range | 600/600/600/600/600 | → | ▼ 550/550/550/550/550 8% | |
| W | Cooldown | 12/12/12/12/12 | → | ▲ 8/8/8/8/8 33% | |
| W | Effect 1 | 9/11/13/15/17 | → | ▼ 6/7/8/9/10 38% | |
| W | Effect 2 | 60/115/170/225/280 | → | ▼ 60/105/150/195/240 12% | |
| W | Effect 4 | 3/3/3/3/3 | → | ▼ 2/2/2/2/2 33% | |
| E | Cooldown | 10/10/10/10/10 | → | ▼ 18/16/14/12/10 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 2 | 14/23/32/41/50 | → | ▼ 10/17.5/25/32.5/40 22% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 3 | 20/20/20/20/20 | → | ▲ 35/35/35/35/35 75% | |
| R | Ratio a1 | 0.6 | → | ▼ 0.5 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 4/6/8/10/12 | → | ▲ 9/11/13/15/17 62% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 49 | → | ▲ 51.956 6% | ||
| Base HP Class-wide | 356 | → | ▲ 487.04 37% | ||
| Base armor Class-wide | 13 | → | ▲ 19.384 49% | ||
| Base mana Class-wide | 302 | → | ▲ 409.52 36% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 12/11/10/9/8 | → | ▼ 12/12/12/12/12 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 0/0/0/0/0 | → | ▼ 10/10/10/10/10 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 3 | 20/18/16/14/12 | → | ▲ 20/20/20/20/20 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 9 | → | ▲ 13 44% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 1 | 70/110/150 | → | ▲ 100/150/200 36% | |
| R | Effect 2 | 150/225/300 | → | ▲ 300/450/600 100% | |
| R | Effect 3 | 4/4/4 | → | ▼ 3/3/3 25% | |
| R | Ratio a1 | 0.35 | → | ▲ 0.6 71% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cost | 100/150/200 | → | ▲ 100/100/100 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 25/30/40/50/60 | → | ▼ 15/20/25/30/35 39% | |
| Q | Ratio a1 | 0.75 | → | ▼ 0.35 53% | |
| W | Effect 1 | 4/7/10/13/16 | → | ▼ 4/6/8/10/12 20% | |
| W | Effect 3 | 24/30/36/42/48 | → | ▼ 24/28/32/36/40 11% | |
| W | Ratio a1 | 0.6 | → | ▼ 0.5 17% | |
| E | Ratio a1 | 0.9 | → | ▼ 0.7 22% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Howling Gale | Fully charged knockup duration | 0.75 | → | ▲ 1 second |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Monsoon | Mana cost | 150/225/300 | → | ▼ 100/150/200 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Zephyr | AP ratio | (+80% AP) | → | ▼ (+60% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Zephyr | Passive movement speed | 8/10/12/14/16% | → | ▼ 4/7/10/13/16% |
| Zephyr | Slow duration | 4 | → | ▼ 3 seconds |
| Monsoon | Cooldown | 120 at all ranks | → | ▲ 150/135/120 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Howling Gale | Knockup distance | 100 | → | ▲ (80 + 10 per second channeling) |
| Monsoon | Mana cost | 200/275/350 | → | ▼ 150/225/300 |
| Monsoon | Knockback distance | 1000 | → | ▼ 875 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Eye of the Storm | Shield duration | 10 | → | ▼ 5 seconds |
| Monsoon | Heal per second | 90/130/170 | → | ▼ 70/110/150 |
| Monsoon | Slow | 40% | → | ▼ 30% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Howling Gale | Knockup time | — | → | ▼ by 33% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Howling Gale | Mana cost | 80/95/110/125/140 | → | ▲ 90/105/120/135/150 |
| Eye of the Storm | Mana cost | 60/70/80/90/100 | → | ▲ 70/80/90/100/110 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack damage | 46 | → | ▲ 49 |
| Eye of the Storm | Base shield | 100/150/200/250/300 | → | ▼ 80/120/160/200/240 |
| Eye of the Storm | AP ratio | 80% AP | → | ▲ 90% AP |
| Eye of the Storm | Bonus AD | 24/30/36/42/48 | → | ● 14/23/32/41/50 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Mana per level | 78 | → | ▼ 64 |
| Stats | Base armor | 7.4 | → | ▲ 9 |
| Howling Gale | Mana cost | 80/100/120/140/160 | → | ▼ 80/95/110/125/140 |
| Howling Gale | Cooldown | 11 | → | ▼ 10 seconds at all ranks |
| Howling Gale | Damage per second scaling | 20/25/30/35/40 | → | ▲ 20/30/40/50/60 |
| Zephyr | Cooldown | 13/12/11/10/9 | → | ▼ 12/11/10/9/8 seconds |
| Eye of the Storm | Mana cost | 70/85/100/115/130 | → | ▼ 60/70/80/90/100 |
| Eye of the Storm | Shield duration | 12 | → | ▼ 10.5 seconds |
| Eye of the Storm | Cooldown | 12 | → | ▼ 10.5 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Howling Gale | Mana cost | 110/130/150/170/190 | → | ▼ 80/100/120/140/160 |
| Howling Gale | Cooldown | 12 | → | ▼ 11 seconds |
| Zephyr | Cooldown | 14/13/12/11/10 | → | ▼ 13/12/11/10/9 seconds |
| Monsoon | Duration | 6 | → | ▼ 4 seconds |
| Monsoon | Heal per tick | 60/100/140 | → | ▲ 90/150/210 |
| Monsoon | AP ratio | (+25% AP) | → | ▲ (+35% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Eye of the Storm | Mana cost | 70/90/110/130/150 | → | ▼ 70/85/100/115/130 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Howling Gale | Base damage | 50/70/90/110/130 | → | ▲ 60/85/110/135/160 |
| Howling Gale | Maximum charge duration | 4 | → | ▼ 3 seconds |
| Howling Gale | Bonus damage | 15/20/25/30/35 | → | ▲ 20/25/30/35/40 per second charged |
| Howling Gale | AP ratio | 65% AP | → | ▲ 75% AP |
| Eye of the Storm | AP ratio | 100% AP | → | ▼ 80% AP |
| Eye of the Storm | Shield duration | 8 | → | ▲ 12 seconds |
| Zephyr | AP ratio | 100% AP | → | ▼ 80% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Howling Gale | Cooldown | 10 at all ranks | → | ▲ 14/13/12/11/10 seconds |