
Gnar Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Gnar has been touched in 32 of the 305 patches tracked here, across 52 individual values: 34 moved in their favour, 18 against. Most recent change: patch 14.18.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.
Gnars throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to re
Gnar's attacks and spells hype him up, dealing bonus damage and granting him movement speed.Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.
Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.
Every change, newest first
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Base AD | 57 | → | ▲ 60 5% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▲ 3.2 7% | ||
| Q | Mini Total Damage Coefficient | 1.15 | → | ▲ 1.25 9% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Q | Mega Base Damage | 25/70/115/160/205 | → | ▲ 45/90/135/180/225 17% | |
| W | Mega Base Damage | 25/55/85/115/145 | → | ▲ 45/75/105/135/165 24% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Base HP | 580 | → | ▼ 540 7% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 2.5 | → | ▲ 3.7 48% | ||
| Base HP Class-wide | 510 | → | ▲ 580 14% | ||
| HP per level Class-wide | 65 | → | ▲ 79 22% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Q | Cast range | 1125/1125/1125/1125/1125 | → | ▲ 25000/25000/25000/25000/25000 | |
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 11/11/11/11/11 | |
| Q | Effect 1 | 90/150/245/315/440 | → | ▼ 55/75/95/115/135 62% | |
| Q | Effect 2 | 2.5/2.75/3/3.25/3.5 | → | ▼ 1.5/1.5/1.5/1.5/1.5 50% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Base AD | 59 | → | ▼ 57 3% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| R | R Hyper Movement Speed Percent | 60/75/90 | → | ▲ 60/80/100 7% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| W | Mini Base Damage | 10/20/30/40/50 | → | ▼ 0/10/20/30/40 33% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Q | Mega Base Damage | 5/45/85/125/165 | → | ▲ 25/70/115/160/205 35% | |
| E | Mega Range | 600/600/600/600/600 | → | ▲ 675/675/675/675/675 12% | |
| E | Mini AS Duration | 4/4/4/4/4 | → | ▲ 6/6/6/6/6 50% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| E | Mini AS Duration | 3/3/3/3/3 | → | ▲ 4/4/4/4/4 33% | |
| E | Minib AS | 0.2/0.3/0.4/0.5/0.6 | → | ▲ 0.4/0.45/0.5/0.55/0.6 25% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Q | Mega CD Refund | 0.6/0.6/0.6/0.6/0.6 | → | ▲ 0.7/0.7/0.7/0.7/0.7 17% | |
| E | Mega Damage | 50/85/120/155/190 | → | ▲ 80/115/150/185/220 25% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Move speed | 325 | → | ▲ 335 3% | ||
| W | Mini Monster Cap | 100/150/200/250/300 | → | ▲ 300/300/300/300/300 50% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| W | Mega Base Damage | 25/45/65/85/105 | → | ▲ 25/55/85/115/145 31% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| R | Cooldown | 100/80/0 | → | ▲ 60/30/0 50% |
Show the earlier 17 patches, back to 4.15
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Q | Cast range | 10000/10000/10000/10000/10000 | → | ▼ 1125/1125/1125/1125/1125 89% | |
| Q | Cooldown | 20/17.5/15/12.5/10 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 5/45/85/125/165 | → | ▲ 90/150/245/315/440 192% | |
| Q | Effect 2 | 5/45/85/125/165 | → | ▼ 2.5/2.75/3/3.25/3.5 96% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| W | Cooldown | 15/13/11/9/7 | → | ▲ 7/7/7/7/7 36% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Base armor | 28 | → | ▲ 32 14% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Base armor | 32 | → | ▼ 28 12% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| E | Effect 1 | 20/60/100/140/180 | → | ▲ 50/85/120/155/190 20% | |
| R | Effect 4 | 55/60/0 | → | ▲ 40/40/40 4% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 4.5 | → | ▼ 0.9 80% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 51 | → | ▲ 59 16% | ||
| Base armor Class-wide | 23 | → | ▲ 32 39% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Base HP | 540 | → | ▼ 510 6% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 5/35/65/95/125 | → | ▲ 5/45/85/125/165 31% | |
| E | Effect 3 | 3/3/3/3/3 | → | ▲ 600/600/600/600/600 |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| HP regen | 2.5 | → | ▲ 4.5 80% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| W | Effect 1 | 15/25/35/45/55 | → | ▼ 10/20/30/40/50 14% | |
| E | Cooldown | 18/16.5/15/13.5/12 | → | ▼ 22/19.5/17/14.5/12 13% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| W | Effect 1 | 10/20/30/40/50 | → | ▲ 15/25/35/45/55 17% | |
| W | Effect 5 | 2/2.5/3/3.5/4 | → | ▼ 1.25/1.25/1.25/1.25/1.25 58% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Attack range | 150 | → | ▲ 175 17% | ||
| Base AD | 48 | → | ▲ 51 6% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| R | Cast range | 800/800/800 | → | ▼ 590/590/590 26% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 45 | → | ▲ 48 7% | ||
| Base HP Class-wide | 430 | → | ▲ 540 26% | ||
| Base armor Class-wide | 19 | → | ▲ 23 21% | ||
| HP regen Class-wide | 4.5 | → | ▼ 2.5 44% | ||
| Q | Effect 1 | 10/45/80/115/150 | → | ▼ 5/35/65/95/125 19% | |
| Q | Effect 2 | 10/50/90/130/170 | → | ▼ 5/45/85/125/165 6% | |
| Q | Ratio a1 | 1 | → | ▲ 1.15 15% | |
| Q | Ratio a2 | 1.15 | → | ▲ 1.2 4% | |
| W | Cooldown | 12/11/10/9/8 | → | ▼ 15/13/11/9/7 10% | |
| W | Effect 1 | 25/30/35/40/45 | → | ▼ 10/20/30/40/50 14% | |
| W | Effect 4 | 75/125/175/225/275 | → | ▲ 100/150/200/250/300 14% |
| Ability | What changed | Before | After | Since 4.14 release | |
|---|---|---|---|---|---|
| HP regen | 2.5 | → | ▲ 4.5 80% |