
Fiddlesticks Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Fiddlesticks has been touched in 32 of the 308 patches tracked here, across 52 individual values: 26 moved in their favour, 26 against. Most recent change: patch 25.13.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Fiddlesticks' trinket is replaced by scarecrow effigies.
Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration.
Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration.
Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash.
A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.
The kit this replaced
Reworked in patch 10.7. This is the kit as it stood the patch before, with the icons Data Dragon still serves at version 10.6.1.
Every change, newest first
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Drain Damage Calc Coefficient | 0.4 | → | ▲ 0.45 12% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Q | Fear Duration | 1.25/1.5/1.75/2/2.25 | → | ▼ 1.2/1.4/1.6/1.8/2 9% | |
| Q | Max Health Damage | 0.05/0.06/0.07/0.08/0.09 | → | ▼ 0.04/0.045/0.05/0.055/0.06 29% | |
| Q | Total Percent Health Damage Coefficient | 0.0002 | → | ▲ 0.0003 50% | |
| W | Drain Damage Calc Coefficient | 0.35 | → | ▲ 0.4 14% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Q | Max Health Damage | 0.06/0.07/0.08/0.09/0.1 | → | ▼ 0.05/0.06/0.07/0.08/0.09 13% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Drain Leash Range | 700/700/700/700/700 | → | ▲ 725/725/725/725/725 4% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.63 | → | ▲ 2.65 1% | ||
| Base AD | 55.36 | → | ▼ 55 1% | ||
| Base HP | 650.4 | → | ▼ 650 0% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Q | Fear Duration | 1/1.25/1.5/1.75/2 | → | ▲ 1.25/1.5/1.75/2/2.25 17% | |
| R | AP Ratio | 0.45/0.45/0.45 | → | ▲ 0.5/0.5/0.5 11% | |
| R | Damage Per Second | 225/325/425 | → | ▲ 250/350/450 8% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 580.4 | → | ▲ 650.4 12% | ||
| HP per level Class-wide | 92 | → | ▲ 106 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| W | Monster Healing Mod | 0.5/0.5/0.5/0.5/0.5 | → | ▼ 0.45/0.45/0.45/0.45/0.45 10% | |
| W | Vamp Percentage | 30/40/50/60/70 | → | ▼ 25/32.5/40/47.5/55 20% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Vamp Percentage | 30/35/40/45/50 | → | ▲ 30/40/50/60/70 25% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.625 | → | ▲ 2.63 0% | ||
| W | Cooldown | 9/8.5/8/7.5/7 | → | ▼ 10/9.5/9/8.5/8 12% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 1050/1050/1050/1050/1050 | → | ▼ 575/575/575/575/575 45% | |
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 15/14.5/14/13.5/13 | |
| W | Cast range | 1050/1050/1050/1050/1050 | → | ▼ 650/650/650/650/650 38% | |
| W | Cooldown | 0/0/0/0/0 | → | ▼ 9/8.5/8/7.5/7 |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Minion Healing Mod | 25/25/25/25/25 | → | ▼ 15/15/15/15/15 40% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Minion Damage Mod | 0.4/0.4/0.4/0.4/0.4 | → | ▲ 0.5/0.5/0.5/0.5/0.5 25% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Minion Healing Mod | 15/15/15/15/15 | → | ▲ 25/25/25/25/25 67% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| E | Base Damage | 70/100/130/160/190 | → | ▲ 70/105/140/175/210 8% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Damage Per Second | 50/80/110/140/170 | → | ▲ 60/90/120/150/180 9% | |
| W | Percent For Tooltip | 12/14/16/18/20 | → | ▲ 12/14.5/17/19.5/22 6% | |
| W | Percent Multiplier | 0.12/0.14/0.16/0.18/0.2 | → | ▲ 0.12/0.145/0.17/0.195/0.22 6% |
Show the earlier 45 patches, back to Alpha Week 3
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| E | Cost | 50/60/70/80/90/90 | → | ▼ 70/75/80/85/90/90 11% | |
| E | Effect 1 | 65/85/105/125/145 | → | ▼ 60/80/100/120/140 5% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| E | Cost | 50/60/70/80/90/100 | → | ▲ 50/60/70/80/90/90 2% | |
| E | Effect 4 | 150/150/150/150/150 | → | ▲ 200/200/200/200/200 33% | |
| R | Cooldown | 140/130/150 | → | ▲ 110/80/80 36% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.1216 | → | ▼ 1.1 2% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.608 | → | ▼ 1.1216 80% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 20.88 | → | ▲ 30 44% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 525/525/525/525/525 | → | ▲ 575/575/575/575/575 10% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.605 | → | ▲ 5.608 0% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 60/90/120/150/180 | → | ▲ 80/105/130/155/180 8% | |
| E | Cooldown | 15/14/13/12/11 | → | ▲ 12/11.5/11/10.5/10 15% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| E | Effect 3 | 7/7/7/7/7 | → | ▼ 6/6/6/6/6 14% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 575/575/575/575/575 | → | ▼ 525/525/525/525/525 9% | |
| Q | Effect 1 | 80/100/120/140/160 | → | ▼ 1.25/1.5/1.75/2/2.25 99% | |
| W | Cooldown | 10/9/8/7/6 | → | ▲ 4/3.75/3.5/3.25/3 56% | |
| W | Effect 2 | 100/120/140/160/180 | → | ▼ 4/4/4/4/4 97% | |
| W | Effect 4 | 15/22.5/30/37.5/45 | → | ▼ 5/5/5/5/5 83% | |
| E | Effect 1 | 5/5/5/5/5 | → | ▲ 65/85/105/125/145 | |
| E | Effect 2 | 50/60/70/80/90 | → | ▼ 1.25/1.25/1.25/1.25/1.25 98% | |
| E | Effect 3 | 65/85/105/125/145 | → | ▼ 7/7/7/7/7 93% | |
| R | Effect 2 | 200/300/400 | → | ▼ 5/5/5 98% | |
| R | Effect 3 | 150/140/130 | → | ▼ 1.5/1.5/1.5 99% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| E | Cost | 50/70/90/110/130 | → | ▲ 50/60/70/80/90 22% | |
| E | Effect 2 | 50/70/90/110/130 | → | ▼ 50/60/70/80/90 22% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Base mana Class-wide | 350.12 | → | ▲ 400.12 14% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 45.95 | → | ▲ 48.36 5% | ||
| Base HP Class-wide | 390 | → | ▲ 524.4 34% | ||
| Base armor Class-wide | 15 | → | ▲ 20.88 39% | ||
| Base mana Class-wide | 251 | → | ▲ 350.12 39% | ||
| HP regen Class-wide | 4.6 | → | ▲ 5.605 22% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 11 | → | ▲ 15 36% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| W | Cast range | 475/475/475/475/475 | → | ▲ 575/575/575/575/575 21% |
| Ability | What changed | Before | After | Since 10.7 rework | |
|---|---|---|---|---|---|
| Q | Cost | 65/75/85/95/105 | → | ▲ 65/65/65/65/65 24% | |
| Q | Effect 2 | 1/1.5/2/2.5/3 | → | ▼ 1.25/1.5/1.75/2/2.25 12% | |
| R | Cost | 150/200/250 | → | ▲ 100/100/100 50% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Drain | AP ratio | 50% AP | → | ▼ 45% AP |
| Terrify | Cooldown | 14/13/12/11/10 | → | ▲ 15/14/13/12/11 seconds |
| Dark Wind | Base damage | 65/90/115/140/165 | → | ▼ 65/85/105/125/145 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Drain | Range | 450 | → | ▲ 475 |
| Dark Wind | Base damage | 65/85/105/125/145 | → | ▲ 65/90/115/140/165 |
| Crowstorm | AP ratio | 40% AP | → | ▲ 45% AP per second |
| Crowstorm | Channel duration | 2 | → | ▼ 1.5 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base armor | 4.75 | → | ▲ 11 |
| Stats | Armor per level | 3 | → | ▲ 3.5 |
| Stats | Movement speed | 300 | → | ▲ 310 |
| Terrify | Mana cost | 65/80/95/110/125 | → | ▼ 65/75/85/95/105 |
| Terrify | Range | 525 | → | ▲ 575 |
| Drain | AP ratio | 48% AP | → | ▲ 50% AP |
| Drain | Healing from damage dealt | 100% at all ranks | → | ▼ 60/65/70/75/80% |
| Drain | Leash range | 700 | → | ▼ 650 |
| Dark Wind | Base damage | 100 at all ranks | → | ● 65/85/105/125/145 |
| Dark Wind | AP ratio | 35% AP | → | ▲ 45% AP |
| Dark Wind | Number of bounces | 2/4/6/8/10 | → | ● 5 at all ranks |
| Dark Wind | Cooldown | 14 at all ranks | → | ● 15/14/13/12/11 seconds |
| Dark Wind | Projectile speed | 1200 | → | ▼ 1100 |
| Crowstorm | Base damage | 150/250/350 | → | ▼ 125/225/325 per second |
| Crowstorm | AP ratio | 35% AP | → | ▲ 40% AP per second |
| Crowstorm | Cooldown | 150 at all ranks | → | ▼ 150/140/130 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base magic resistance | 35 | → | ▼ 30 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Terrify | Cooldown | 12 | → | ● 14/13/12/11/10 seconds |
| Terrify | Mana cost | 65/85/105/125/145 | → | ▼ 65/80/95/110/125 |
| Drain | Mana cost | 80/95/110/125/140 | → | ▼ 80/90/100/110/120 |
| Crowstorm | Mana cost | 200/300/400 | → | ▼ 150/200/250 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Drain | AP ratio | 40% AP | → | ▲ 48% AP per second |
| Drain | Duration | 6 | → | ▼ 5 seconds |
| Dark Wind | Cooldown | 14 | → | ▼ 13 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Drain | Cooldown | 12 | → | ▼ 10 seconds |
| Drain | Mana cost | 80/100/120/140/160 | → | ▼ 80/95/110/125/140 |
| Dark Wind | Cooldown | 15 | → | ▼ 14 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Wind | Silence duration | 1.5 | → | ▼ 1.2 seconds |
| Dark Wind | Missile speed | 800 | → | ▲ 1200 |
| Crowstorm | AP ratio | 40% AP | → | ▼ 35% AP per second |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Wind | Silence duration | 2 | → | ▼ 1.5 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 290 | → | ▲ 300 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Crowstorm | Total damage | 170/250/330 | → | ● 150/250/350 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Terrify | Duration | 1.5/2/2.5/3/3.5 | → | ▼ 1/1.5/2/2.5/3 seconds |
| Terrify | Cooldown | 15 | → | ▼ 12.5 seconds |
| Drain | Maximum duration | 8 | → | ▼ 6 seconds |
| Drain | Cooldown | 15 | → | ▼ 12 seconds |
| Dark Wind | Base damage | 115 | → | ▼ 100 |
| Dark Wind | Silence | 1 + (1 per bounce) | → | ▼ 0.75 + (0.75 per bounce) seconds |
| Dark Wind | Cooldown | 18 | → | ▼ 15 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base damage | 45 | → | ▲ 47 |
| Stats | Base health | 480 | → | ▼ 470 |
| Drain | Base damage | 40/70/100/130/160 | → | ▲ 50/75/100/130/160 |
| Dark Wind | Base damage | 135 | → | ▼ 115 |
| Dark Wind | AP ratio | 30% AP | → | ▲ 35% AP |
| Dark Wind | Number of bounces | 2/4/6/8/10 | → | ▲ 3/5/7/9/11 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Drain | Base damage | 30/55/80/105/130 | → | ▲ 40/70/100/130/160 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Terrify | Cast range | 600 | → | ▼ 525 |
| Drain | Base damage | 40/70/100/130/160 (still penetrates immunity). (This is a temporary fix, we intend to remove the immunity penetration and increase the damage soon) | → | ▼ 30/55/80/105/130 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Terrify | Cooldown | 12 | → | ▲ 15 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Drain | Base damage | 30/60/90/120/150 (overall damage increase vs. minions, overall damage decrease vs. champions) | → | ▲ 40/70/100/130/160 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Wind | Base damage to minions | 120 per bounce | → | ▲ 135 |
| Terrify | Duration | 2/2.5/3/3.5/4 | → | ▼ 1/1.75/2.5/3.25/4 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Terrify | Cooldown | 12 | → | ▲ 14 seconds |
| Drain | Range | 500 | → | ▼ 450 |
| Drain | Break range | 800 | → | ▼ 700 |
| Dark Wind | Base damage dealt to champions | 120 per bounce (it still deals 120 to minions) | → | ▲ 135 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Dark Wind | Base damage | 100 | → | ▲ 120 |
| Dark Wind | AP ratio | 25% AP | → | ▲ 40% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 480 | → | ▼ 400 |
| Stats | Base health | 480 | → | ▲ 500 |
| Dark Wind | Base damage | 85 | → | ▲ 100 |
| Crowstorm | Base damage | 150/230/330 | → | ▲ 170/250/330 per second |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Health gain per level | 52 | → | ▲ 57 |
| Stats | Base health | 455 | → | ▲ 480 |
| Crowstorm | Base damage | 120/200/280 | → | ▲ 150/225/325 |
| Crowstorm | AP ratio | 40% AP | → | ▲ 80% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Drain | Mana cost | 90/105/120/135/150 | → | ▲ 100/120/140/160/180 |
| Drain | Bade damage | 30/50/70/90/110 | → | ● 20/50/75/100/125 per second |
| Dark Wind | Base damage | 100 | → | ▼ 80 |
| Dark Wind | AP ratio | 20% AP | → | ▲ 25% AP |
| Crowstorm | Base damage | 120/180/240 | → | ▲ 120/200/280 per second |
| Ability | What changed | Before | After |
|---|