
Braum Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Braum has been touched in 27 of the 305 patches tracked here, across 52 individual values: 23 moved in their favour, 29 against. Most recent change: patch 26.4.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Braum adds stacks of Concussive Blows to enemies with basic attacks or Winter's Bite. He and his allies continue to add stacks with basic attacks, at 4 stacks their target will be stunned.
Braum propels freezing ice from his shield, slowing and dealing magic damage.Applies a stack of Concussive Blows.
Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds.
Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.
Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.
Every change, newest first
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| R | Base Damage | 300/450/600 | → | ▼ 250/350/450 22% | |
| R | Cost | 100/100/100/0/0/0 | → | ▼ 100/100/100/100/100/100 100% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Base HP | 630 | → | ▼ 610 3% | ||
| Q | Base Damage | 75/125/175/225/275 | → | ▼ 75/120/165/210/255 6% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Base HP | 610 | → | ▲ 630 3% | ||
| P | Already Stunned Damage Amp | 0.2 | → | ▲ 0.4 100% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Armor per level | 5.2 | → | ▼ 5 4% | ||
| Base armor | 42 | → | ▼ 35 17% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Base armor | 47 | → | ▼ 42 11% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| R | Knockup Duration | 0.3/0.3/0.3 | → | ▲ 0.6/0.6/0.6 100% | |
| R | Min Knockup | 0.3/0.3/0.3 | → | ▲ 0.6/0.6/0.6 100% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| W | Base Resists | 10/14/18/22/26 | → | ▲ 20/25/30/35/40 67% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 540 | → | ▲ 610 13% | ||
| HP per level Class-wide | 98 | → | ▲ 112 14% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| P | Cast range | 0 | → | ▲ 200 | |
| W | Cooldown | 0/0/0/0/0 | → | ▼ 12/11/10/9/8 | |
| W | Effect 1 | 30/45/60/0/0 | → | ▼ 3/3/3/3/3 89% | |
| W | Effect 2 | 10/20/30/0/0 | → | ▲ 750/750/750/750/750 |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| R | First Knockup Duration | 1.25/1.5/1.75 | → | ▲ 1.5/2/2.5 33% | |
| R | Max Knockup | 1.25/1.5/1.75 | → | ▲ 1.5/2/2.5 33% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55.376 | → | ▼ 55 1% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| P | Cast range | 200 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Q | Cost | 55/60/65/70/75/80 | → | ▲ 45/50/55/60/65/70 15% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| HP per level | 87 | → | ▲ 98 13% | ||
| HP regen | 1.6 | → | ▲ 1.7 6% | ||
| W | Cost | 50/55/60/65/70/75 | → | ▲ 40/40/40/40/40/40 36% | |
| R | Base Damage | 250/350/450 | → | ▲ 300/450/600 29% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Q | Cast range | 200000/200000/200000/200000/200000 | → | ▼ 1050/1050/1050/1050/1050 99% | |
| Q | Cooldown | 10/9/8/7/6 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 60/105/150/195/240 | → | ▲ 250/425/600/0/0 70% | |
| W | Cooldown | 14/13/12/11/10 | → | ▲ 0/0/0/0/0 100% | |
| W | Effect 1 | 3/3/3/3/3 | → | ▲ 30/45/60/0/0 | |
| W | Effect 2 | 750/750/750/750/750 | → | ▼ 10/20/30/0/0 98% | |
| W | Effect 3 | 10/11.5/13/14.5/16 | → | ▼ 6/6/6/0/0 72% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 0/0/0/0/0 100% | |
| E | Effect 2 | 3/3.25/3.5/3.75/4 | → | ▲ 10/20/30/0/0 243% | |
| E | Effect 3 | 30/32.5/35/37.5/40 | → | ▼ 6/6/6/0/0 90% | |
| R | Cast range | 25000/25000/25000 | → | ▼ 1200/1200/1200 95% |
Show the earlier 12 patches, back to 4.9
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Base HP | 576.16 | → | ▼ 540 6% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Armor per level | 4.5 | → | ▼ 4 11% | ||
| W | Effect 4 | 17.5/20/22.5/25/27.5 | → | ▼ 10/14/18/22/26 20% | |
| W | Effect 5 | 15/17.5/20/22.5/25 | → | ▼ 10/14/18/22/26 10% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.636 | → | ▼ 1.6 2% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.18 | → | ▼ 1.636 80% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Base armor Class-wide | 26.72 | → | ▲ 47 76% | ||
| W | Effect 4 | 15/17.5/20/22.5/25 | → | ▲ 17.5/20/22.5/25/27.5 12% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/115/160/205/250 | → | ▼ 60/105/150/195/240 6% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Q | Cost | 45/50/55/60/65 | → | ▼ 55/60/65/70/75 18% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 4.5 12% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Q | Cost | 55/60/65/70/75 | → | ▲ 45/50/55/60/65 15% | |
| Q | Effect 1 | 60/105/150/195/240 | → | ▲ 70/115/160/205/250 7% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 50 | → | ▲ 55.376 11% | ||
| Base HP Class-wide | 430 | → | ▲ 576.16 34% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 20 | → | ▲ 26.72 34% | ||
| Base mana Class-wide | 235 | → | ▲ 310.6 32% | ||
| HP regen Class-wide | 6.5 | → | ▲ 8.18 26% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| W | Cost | 30/40/50/60/70 | → | ▼ 50/55/60/65/70 20% | |
| R | Effect 4 | 60/60/60 | → | ▼ 40/50/60 17% | |
| R | Effect 5 | 1.5/1.5/1.5 | → | ▼ 1/1.25/1.5 17% | |
| R | Effect 6 | 1.5/1.5/1.5 | → | ▼ 0.25/0.25/0.25 83% |
| Ability | What changed | Before | After | Since 4.7 release | |
|---|---|---|---|---|---|
| Base AD | 53 | → | ▼ 50 6% | ||
| Q | Effect 1 | 80/125/170/215/260 | → | ▼ 60/105/150/195/240 12% | |
| W | Effect 3 | 14/15.5/17/18.5/20 | → | ▼ 10/11.5/13/14.5/16 24% | |
| W | Effect 4 | 20/22.5/25/27.5/30 | → | ▼ 15/17.5/20/22.5/25 20% |