
Brand Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Brand has been touched in 34 of the 308 patches tracked here, across 57 individual values: 31 moved in their favour, 26 against. Most recent change: patch 26.11.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell
Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.
After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.
Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.
Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 27 | → | ▼ 24 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Jungle Monster DPS Cap | 40 | → | ▲ 50 25% | |
| P | Monster Mod | 265 | → | ▲ 270 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Monster Mod | 260 | → | ▲ 265 2% | |
| W | AP Ratio | 0.6/0.6/0.6/0.6/0.6 | → | ▲ 0.7/0.7/0.7/0.7/0.7 17% | |
| R | AP Ratio | 0.25/0.25/0.25 | → | ▲ 0.3/0.3/0.3 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Monster Mod | 240 | → | ▲ 260 8% | |
| Q | Stun Duration | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 1.75/1.75/1.75/1.75/1.75 17% | |
| R | Cooldown | 100/90/90 | → | ▲ 90/80/80 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Monster Mod | 215 | → | ▲ 240 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Jungle Monster DPS Cap | 30 | → | ▲ 40 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 50/50/50/50/50/50 | → | ▼ 70/70/70/70/70/70 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Base Damage | 60/85/110/135/160 | → | ▼ 55/80/105/130/155 5% | |
| E | Cooldown | 12/11/10/9/8 | → | ▼ 13/12/11/10/9 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Effect 1 | 40 | → | ▼ 30 25% | |
| E | Base Damage | 60/90/120/150/180 | → | ▼ 60/85/110/135/160 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Monster Mod | 200 | → | ▲ 215 8% | |
| R | Base Damage | 200/300/400 | → | ▼ 175/250/325 17% | |
| R | Cooldown | 90/75/105 | → | ▼ 100/90/90 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Monster Mod | 220 | → | ▼ 200 9% | |
| Q | Total Damage | 80/110/140/170/200 | → | ▼ 70/100/130/160/190 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Monster Mod | 230 | → | ▼ 220 4% | |
| P | Percent Health Damage | 2.5 | → | ▼ 2 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Monster Mod | 220 | → | ▲ 230 5% | |
| E | Base Damage | 65/90/115/140/165 | → | ▲ 60/90/120/150/180 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4.2 11% | ||
| Attack speed | 0.625 | → | ▲ 0.681 9% | ||
| Base HP | 590 | → | ▼ 570 3% | ||
| Base armor | 22 | → | ▲ 27 23% | ||
| HP per level | 102 | → | ▲ 105 3% | ||
| P | Monster Mod | 120 | → | ▲ 220 83% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Effect 1 | 30 | → | ▲ 40 33% | |
| Q | Total Damage Coefficient | 0.55 | → | ▲ 0.65 18% | |
| E | E Damage Calc Coefficient | 0.45 | → | ▲ 0.5 11% | |
| E | Explosion Damage Coefficient | 0.45 | → | ▲ 0.5 11% |
Show the earlier 22 patches, back to V1.0.0.125
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 520 | → | ▲ 590 13% | ||
| HP per level Class-wide | 88 | → | ▲ 102 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 57.04 | → | ▼ 57 0% | ||
| Base HP Class-wide | 519.68 | → | ▲ 520 0% | ||
| Base armor Class-wide | 21.88 | → | ▲ 22 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 10/9/8/7/6 | → | ▼ 12/11/10/9/8 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Effect 1 | 35 | → | ▼ 30 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Effect 1 | 12 | → | ▲ 35 192% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 70/90/110/130/150 | → | ▲ 70/95/120/145/170 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.0848 | → | ▲ 1.1 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.424 | → | ▼ 1.0848 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 507.68 | → | ▲ 519.68 2% | ||
| HP per level Class-wide | 76 | → | ▲ 88 16% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/120/160/200/240 | → | ▼ 80/110/140/170/200 12% | |
| Q | Ratio a1 | 0.65 | → | ▼ 0.55 15% | |
| W | Cooldown | 10/10/10/10/10 | → | ▲ 10/9.5/9/8.5/8 10% | |
| W | Cost | 70/80/90/100/110 | → | ▲ 60/70/80/90/100 11% | |
| E | Cooldown | 12/11/10/9/8 | → | ▲ 10/9/8/7/6 20% | |
| E | Effect 1 | 70/105/140/175/210 | → | ▼ 70/90/110/130/150 21% | |
| E | Ratio a1 | 0.55 | → | ▼ 0.35 36% | |
| R | Effect 1 | 150/250/350 | → | ▼ 100/200/300 20% | |
| R | Effect 3 | 100/100/100 | → | ▲ 150/225/300 125% | |
| R | Ratio a1 | 0.5 | → | ▼ 0.25 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 70/75/80/85/90 | → | ▼ 70/80/90/100/110 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base mana Class-wide | 325.6 | → | ▲ 375.6 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 52 | → | ▲ 57.04 10% | ||
| Base HP Class-wide | 380 | → | ▲ 507.68 34% | ||
| Base armor Class-wide | 16 | → | ▲ 21.88 37% | ||
| Base mana Class-wide | 250 | → | ▲ 325.6 30% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12 | → | ▲ 16 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cast range | 650/650/650/650/650 | → | ▼ 625/625/625/625/625 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 51.66 | → | ▲ 52 1% | ||
| W | Cost | 70/80/90/100/110 | → | ▲ 70/75/80/85/90 11% | |
| E | Cost | 60/65/70/75/80 | → | ▼ 70/75/80/85/90 14% | |
| R | Cost | 100/150/200 | → | ▲ 100/100/100 33% | |
| R | Effect 3 | 100/150/200 | → | ▼ 100/100/100 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cast range | 625/625/625/625/625 | → | ▲ 650/650/650/650/650 4% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 315 | → | ▲ 340 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Pyroclasm | Missile speed | 800 | → | ▲ 1000 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Conflagration | Range | 675 | → | ▼ 625 |
| Pillar of Flame | Base damage | 80/125/170/215/260 | → | ▼ 75/120/165/210/255 |