
Bard Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Bard has been touched in 22 of the 308 patches tracked here, across 38 individual values: 24 moved in their favour, 14 against. Most recent change: patch 26.18.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.Chimes: Ancient chimes randomly appear for Bard to collect. These grant exper
Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.
Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.
Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.
Every change, newest first
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Armor per level | 5 | → | ▼ 4.7 6% | ||
| Base armor | 34 | → | ▼ 32 6% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| W | Move Speed Ratio | 0.0005/0.0005/0.0005/0.0005/0.0005 | → | ▲ 0.0006/0.0006/0.0006/0.0006/0.0006 20% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Move speed | 330 | → | ▲ 335 2% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Armor per level | 5.2 | → | ▼ 5 4% | ||
| Attack speed | 0.625 | → | ▲ 0.658 5% | ||
| Attack speed ratio | 0.625 | → | ▲ 0.658 5% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| W | Chargeup Time | 10/10/10/10/10 | → | ▼ 5/5/5/5/5 50% | |
| W | Cooldown | 14/14/14/14/14 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 560 | → | ▲ 630 12% | ||
| HP per level Class-wide | 89 | → | ▲ 103 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| W | Initial Heal | 30/60/90/120/150 | → | ▼ 25/50/75/100/125 17% | |
| W | Max Heal | 60/105/150/195/240 | → | ▼ 50/87.5/125/162.5/200 17% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| W | Max Heal | 55/95/135/175/215 | → | ▲ 60/105/150/195/240 11% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Base HP | 575 | → | ▼ 560 3% | ||
| W | Effect 6 | 70/110/150/190/230 | → | ▼ 55/95/135/175/215 10% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| W | Cooldown | 12/12/12/12/12 | → | ▼ 14/14/14/14/14 17% | |
| W | Effect 1 | 50/50/50/50/50 | → | ▼ 30/30/30/30/30 40% | |
| E | Cooldown | 18/17/16/15/14 | → | ▼ 22/20.5/19/17.5/16 19% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Base HP | 535 | → | ▲ 575 7% | ||
| HP regen | 1.5 | → | ▼ 1.1 27% | ||
| E | Effect 2 | 10/20/30/40/50 | → | ▲ 33/33/33/33/33 10% | |
| E | Effect 3 | 800/800/800/800/800 | → | ▲ 900/900/900/900/900 12% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| R | Cooldown | 115/90/10 | → | ▲ 95/80/10 14% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| W | Cost | 90/90/90/90/90/90 | → | ▲ 70/70/70/70/70/70 22% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.5 | → | ▼ 1.5 80% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| HP regen | 5.4 | → | ▲ 7.5 39% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Base armor Class-wide | 25 | → | ▲ 34 36% |
Show the earlier 7 patches, back to 5.6
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| E | Effect 1 | 20/20/20/20/20 | → | ▼ 10/10/10/10/10 50% | |
| E | Effect 2 | 10/10/10/10/10 | → | ▲ 10/20/30/40/50 200% | |
| E | Effect 3 | 1/1/1/1/1 | → | ▲ 800/800/800/800/800 |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| W | Ratio a1 | 0.2 | → | ▲ 0.3 50% | |
| W | Ratio a2 | 0.45 | → | ▲ 0.6 33% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| W | Cost | 100/105/110/115/120 | → | ▲ 90/90/90/90/90 18% | |
| W | Effect 9 | 100/105/110/115/120 | → | ▼ 90/90/90/90/90 18% | |
| E | Cooldown | 20/19/18/17/16 | → | ▲ 18/17/16/15/14 11% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| HP per level Class-wide | 85 | → | ▲ 89 5% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Base AD | 46 | → | ▲ 52 13% | ||
| Base armor | 21 | → | ▲ 25 19% | ||
| Q | Effect 1 | 80/120/160/200/240 | → | ▲ 80/125/170/215/260 6% | |
| Q | Ratio a1 | 0.5 | → | ▲ 0.65 30% |
| Ability | What changed | Before | After | Since 5.5 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 75/110/145/180/215 | → | ▲ 80/120/160/200/240 10% | |
| E | Cooldown | 26/24/22/20/18 | → | ▲ 20/19/18/17/16 18% |