
Ahri Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Ahri has been touched in 38 of the 308 patches tracked here, across 78 individual values: 38 moved in their favour, 40 against. Most recent change: patch 26.6.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
After killing 9 minions or monsters, Ahri heals.After taking down an enemy champion, Ahri heals for a greater amount.
Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies.
Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.
Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 40/65/90/115/140 | → | ▼ 35/60/85/110/135 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 10/9/8/7/6 | → | ▲ 9/8/7/6/5 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Repeat Damage Mod | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 0.4/0.4/0.4/0.4/0.4 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | R Base Damage | 90/120/150 | → | ▲ 125/175/225 46% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Charm Duration | 1.2/1.4/1.6/1.8/2 | → | ▼ 1.2/1.35/1.5/1.65/1.8 6% | |
| R | Cooldown | 115/100/100 | → | ▼ 120/100/100 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4.2 11% | ||
| W | Base Damage | 45/70/95/120/145 | → | ▼ 40/60/80/100/120 16% | |
| W | Cooldown | 9/8/7/6/5 | → | ▼ 10/9/8/7/6 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Base Damage | 80/110/140/170/200 | → | ▲ 80/120/160/200/240 14% | |
| E | Total Damage Coefficient | 0.6 | → | ▲ 0.75 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Base Damage | 50/75/100/125/150 | → | ▼ 45/70/95/120/145 5% | |
| R | Cooldown | 105/80/80 | → | ▼ 115/100/100 19% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP per level | 96 | → | ▲ 104 8% | ||
| Q | Total Damage Coefficient | 0.45 | → | ▲ 0.5 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 14/14/14/14/14 | → | ▲ 12/12/12/12/12 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.668 | → | ▼ 0.625 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 570 | → | ▲ 590 4% | ||
| Base armor | 18 | → | ▲ 21 17% | ||
| R | Cooldown | 115/90/90 | → | ▲ 105/80/80 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 60/70/80/90/100/100 | → | ▲ 55/65/75/85/95/95 6% | |
| Q | Total Damage Coefficient | 0.4 | → | ▲ 0.45 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Charm Duration | 1.4/1.55/1.7/1.85/2 | → | ▼ 1.2/1.4/1.6/1.8/2 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 500 | → | ▲ 570 14% | ||
| HP per level Class-wide | 82 | → | ▲ 96 17% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
Show the earlier 27 patches, back to V1.0.0.132
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 12/12/12/12/12 | → | ▼ 14/14/14/14/14 17% | |
| R | Cooldown | 105/80/80 | → | ▼ 115/90/90 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Base Damage | 60/85/110/135/160 | → | ▼ 50/75/100/125/150 9% | |
| W | Cost | 25/25/25/25/25/25 | → | ▼ 30/30/30/30/30/30 20% | |
| E | Cost | 50/50/50/50/50/50 | → | ▼ 60/60/60/60/60/60 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 526 | → | ▼ 500 5% | ||
| Base armor | 21 | → | ▼ 18 14% | ||
| HP per level | 92 | → | ▼ 82 11% | ||
| HP regen | 1.1 | → | ▼ 0.5 55% | ||
| Q | Cost | 65/70/75/80/85/90 | → | ▼ 60/70/80/90/100/100 8% | |
| Q | Total Damage Coefficient | 0.35 | → | ▲ 0.4 14% | |
| W | Cost | 40/40/40/40/40/40 | → | ▲ 25/25/25/25/25/25 38% | |
| W | Effect 6 | 5/5/5/5/5 | → | ▼ 2/2/2/2/2 60% | |
| W | Movement Speed Duration | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 2/2/2/2/2 33% | |
| E | Cost | 70/70/70/70/70/70 | → | ▲ 50/50/50/50/50/50 29% | |
| E | Total Damage | 60/90/120/150/180 | → | ▲ 80/110/140/170/200 17% | |
| E | Total Damage Coefficient | 0.4 | → | ▲ 0.6 50% | |
| R | R Recast Window | 10/10/10 | → | ▲ 15/15/15 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 53.04 | → | ▼ 53 0% | ||
| Base armor Class-wide | 20.88 | → | ▲ 21 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 10/9/8/7/6 | → | ▲ 9/8/7/6/5 12% | |
| W | Cost | 55/55/55/55/55/55 | → | ▲ 40/40/40/40/40/40 27% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen | 1.3 | → | ▼ 1.1 15% | ||
| P | Number Of Targets | 2 | → | ▲ 10 | |
| W | Cooldown | 9/8/7/6/5 | → | ▼ 10/9/8/7/6 14% | |
| W | Cost | 40/40/40/40/40/40 | → | ▼ 55/55/55/55/55/55 38% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 5 | 5/5/5/5/5 | → | ▼ 3/3/3/3/3 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cost | 85/85/85/85/85/85 | → | ▲ 70/70/70/70/70/70 18% | |
| E | Effect 2 | 1/1.25/1.5/1.75/2 | → | ▲ 1.4/1.55/1.7/1.85/2 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 50/50/50/50/50/50 | → | ▲ 40/40/40/40/40/40 20% | |
| W | Effect 2 | 12/19.5/27/34.5/42 | → | ▼ 0.3/0.3/0.3/0.3/0.3 99% | |
| W | Effect 3 | 64/104/144/184/224 | → | ▼ 0.25/0.25/0.25/0.25/0.25 100% | |
| W | Effect 4 | 30/30/30/30/30 | → | ▲ 150/150/150/150/150 | |
| E | Effect 1 | 60/95/130/165/200 | → | ▼ 60/90/120/150/180 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.3016 | → | ▼ 1.3 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.508 | → | ▼ 1.3016 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 514.4 | → | ▲ 526 2% | ||
| HP per level Class-wide | 80 | → | ▲ 92 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 2 | 12/20/27/35/42 | → | ▼ 12/19.5/27/34.5/42 1% | |
| W | Ratio a1 | 0.4 | → | ▼ 0.3 25% | |
| E | Ratio a1 | 0.5 | → | ▲ 0.6 20% | |
| R | Ratio a1 | 0.3 | → | ▼ 0.25 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.505 | → | ▲ 6.508 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 60/90/120/150/200 | → | ▲ 60/95/130/165/200 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 55/60/65/70/75 | → | ▼ 65/70/75/80/85 15% | |
| W | Cast range | 800/800/800/800/800 | → | ▼ 700/700/700/700/700 12% | |
| W | Effect 1 | 50/80/110/140/170 | → | ▼ 40/65/90/115/140 18% | |
| W | Effect 2 | 15/24/33/42/51 | → | ▼ 12/20/27/35/42 18% | |
| W | Effect 3 | 80/128/176/224/272 | → | ▼ 64/104/144/184/224 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 40/65/90/115/140 | → | ▲ 50/80/110/140/170 22% | |
| W | Effect 2 | 12/19.5/27/34.5/42 | → | ▲ 15/24/33/42/51 22% | |
| W | Effect 3 | 64/104/144/184/224 | → | ▲ 80/128/176/224/272 22% | |
| E | Effect 1 | 60/90/120/150/180 | → | ▲ 60/90/120/150/200 3% | |
| E | Ratio a1 | 0.35 | → | ▲ 0.5 43% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 50 | → | ▲ 53.04 6% | ||
| Base HP Class-wide | 380 | → | ▲ 514.4 35% | ||
| Base armor Class-wide | 15 | → | ▲ 20.88 39% | ||
| Base mana Class-wide | 250 | → | ▲ 334 34% | ||
| HP regen Class-wide | 5.5 | → | ▲ 6.505 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 70/75/80/85/90 | → | ▲ 55/60/65/70/75 19% | |
| Q | Ratio a1 | 0.325 | → | ▲ 0.35 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 11 | → | ▲ 15 36% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base mana | 230 | → | ▲ 250 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 60/60/60/60/60 | → | ▲ 50/50/50/50/50 17% | |
| W | Effect 2 | 80/130/180/230/280 | → | ▼ 12/19.5/27/34.5/42 85% | |
| E | Cost | 50/65/80/95/110 | → | ▼ 85/85/85/85/85 6% | |
| R | Effect 1 | 85/125/165 | → | ▼ 70/110/150 12% | |
| R | Ratio a1 | 0.35 | → | ▼ 0.3 14% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 305 | → | ▲ 330 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Fox-Fire | Base damage | 40/70/100/130/160 | → | ▼ 40/65/90/115/140 |
| Fox-Fire | Ability power ratio | 0.375 | → | ▲ 0.4 |
| Spirit Rush | Base damage | 100/140/180 | → | ▼ 85/125/165 |
| Spirit Rush | Ability power ratio | 0.3 | → | ▲ 0.35 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Spirit Rush | Cooldown | 90/80/70 | → | ▲ 110/95/80 seconds |
| Spirit Rush | Cooldown between casts | 0.75 | → | ▲ 1 second |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Orb of Deception | Mana cost | 60/65/70/75/80 | → | ▲ 70/75/80/85/90 |
| Spirit Rush | Cooldown | 80/70/60 | → | ▲ 90/80/70 seconds |