
Twisted Fate Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Twisted Fate has been touched in 34 of the 305 patches tracked here, across 43 individual values: 26 moved in their favour, 17 against. Most recent change: patch 25.14.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving anywhere between 1 and 6 bonus gold.
Twisted Fate throws three cards, dealing damage to each enemy unit they pass through.
Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects.
Every 4 attacks, Twisted Fate deals bonus damage. In addition, his Attack Speed is increased.
Twisted Fate predicts the fortunes of his foes, revealing all enemy champions and enabling the use of Gate, which teleports Twisted Fate to any target location in 1.5 seconds.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/115/160/205/250 | → | ▼ 60/105/150/195/240 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 130/100/10 | → | ▼ 140/110/110 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Attack Speed Bonus | 10/20/30/40/50 | → | ▲ 15/25/35/45/55 17% | |
| R | Cooldown | 150/120/10 | → | ▲ 130/100/10 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/105/150/195/240 | → | ▲ 70/115/160/205/250 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 21 | → | ▲ 24 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 60/100/140/180/220 | → | ▲ 60/105/150/195/240 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.3 | → | ▼ 2.5 24% | ||
| Q | AP Ratio | 0.9/0.9/0.9/0.9/0.9 | → | ▼ 0.85/0.85/0.85/0.85/0.85 6% | |
| W | Cost | 30/40/50/60/70/70 | → | ▼ 50/55/60/65/70/75 17% | |
| W | Effect 6 | 50/75/100/125/150 | → | ▲ 70/90/110/130/150 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Attack Speed Bonus | 10/22.5/35/47.5/60 | → | ▼ 10/20/30/40/50 14% | |
| E | Bonus AD Ratio | 0.75/0.75/0.75/0.75/0.75 | → | ▼ 0.2/0.2/0.2/0.2/0.2 73% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Blue Damage Coefficient | 1.15 | → | ▼ 1 13% | |
| W | tt Blue AP | 1.15/1.15/1.15/1.15/1.15 | → | ▼ 1/1/1/1/1 13% | |
| E | AP Ratio | 0.5/0.5/0.5/0.5/0.5 | → | ▼ 0.4/0.4/0.4/0.4/0.4 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.651 | → | ▼ 0.625 4% | ||
| E | Attack Speed Bonus | 10/17.5/25/32.5/40 | → | ▲ 10/22.5/35/47.5/60 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.8 | → | ▲ 0.9 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 8/7.5/7/6.5/6 | → | ▲ 6/6/6/6/6 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 6/6/6/6/6 | → | ▲ 6/5.75/5.5/5.25/5 8% | |
| W | Blue Damage Coefficient | 0.9 | → | ▲ 1.15 28% | |
| W | Red Damage Coefficient | 0.6 | → | ▲ 0.7 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.7 | → | ▲ 0.8 14% | |
| W | Cost | 40/55/70/85/100/115 | → | ▲ 30/40/50/60/70/70 31% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.15 | → | ▲ 4.35 38% | ||
| Base HP Class-wide | 534 | → | ▲ 604 13% | ||
| HP per level Class-wide | 94 | → | ▲ 108 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
Show the earlier 65 patches, back to Alpha Week 2
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total Damage | 60/105/150/195/240 | → | ▼ 60/100/140/180/220 7% | |
| Q | Total Damage Coefficient | 0.65 | → | ▲ 0.7 8% | |
| E | Attack Speed Bonus | 20/25/30/35/40 | → | ▼ 10/17.5/25/32.5/40 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▼ 330 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 6/6/6/6/6 | → | ▼ 8/7.5/7/6.5/6 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 49.954 | → | ▲ 52 4% | ||
| Base armor | 20.542 | → | ▲ 21 2% | ||
| R | Cost | 150/125/100/115/130/0 | → | ▲ 100/100/100/115/130/0 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 55/80/105/130/155 | → | ▲ 65/90/115/140/165 10% | |
| E | Effect 3 | 10/15/20/25/30 | → | ▲ 20/25/30/35/40 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.1016 | → | ▼ 1.1 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.508 | → | ▼ 1.1016 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 521.76 | → | ▲ 534 2% | ||
| HP per level Class-wide | 82 | → | ▲ 94 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 330 | → | ▲ 335 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.505 | → | ▲ 5.508 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 5500/5500/5500 | → | ▼ 180/150/120 97% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 180/150/120 | → | ▲ 5500/5500/5500 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 20/20/20/20/20 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 60/110/160/210/260 | → | ▼ 60/105/150/195/240 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 46.41 | → | ▲ 49.954 8% | ||
| Base HP Class-wide | 384 | → | ▲ 521.76 36% | ||
| Base armor Class-wide | 15.25 | → | ▲ 20.542 35% | ||
| Base mana Class-wide | 202 | → | ▲ 265.84 32% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.505 22% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 11.25 | → | ▲ 15.25 36% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Ratio a1 | 0.4 | → | ▲ 0.5 25% | |
| E | Ratio a1 | 0.4 | → | ▲ 0.5 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 1450/1450/1450/1450/1450 | → | ▲ 10000/10000/10000/10000/10000 |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Pick a Card | Blue Card mana restoration | 65% damage dealt/26/39/52/65/78 (+ 65% AD) (+ 26% AP) | → | ● 50/75/100/125/150 |
| Stacked Deck | Bonus attack speed | 3/6/9/12/15% | → | ▲ 10/15/20/25/30% |
| Destiny | Cooldown | 150/135/120 | → | ▲ 180/150/120 seconds |
| Destiny | Gate channel time | 2 | → | ▼ 1.5 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 305 | → | ▲ 330 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 510 | → | ▲ 525 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Destiny | Gate range | global | → | ▼ 5500 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Pick a Card | Blue Card mana restoration | 50%/26/39/52/65/78 (+ 65% AD) (+ 26% AP) from 20/30/40/50/60 (+ 50% AD) (+ 20% AP) | → | ▲ 65% damage dealt |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Pick a Card | Blue Card mana restoration | 100%/20/30/40/50/60 (+ 50% AD) (+ 20% AP) from 40/60/80/100/120 (+ 100% AD) (+ 40% AP) | → | ▼ 50% damage dealt |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Pick a Card | Blue Card base damage | 30/45/60/75/90 | → | ▲ 40/60/80/100/120 |
| Pick a Card | Blue Card base mana restoration | 30/45/60/75/90 | → | ▲ 40/60/80/100/120 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wild Cards | AP ratio | 50% AP | → | ▲ 65% AP |
| Stacked Deck | Bonus attack speed | 6/12/18/24/30% | → | ▼ 3/6/9/12/15% |
| Stacked Deck | Base damage | 60/90/120/150/180 | → | ▼ 55/80/105/130/155 |
| Stacked Deck | AP ratio | 30% AP | → | ▲ 40% AP |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wild Cards | AP ratio | 75% AP | → | ▼ 50% AP |
| Wild Cards | Cooldown | 5 | → | ▲ 6 seconds |
| Pick a Card | Cooldown | 5 | → | ▲ 6 seconds |
| Pick a Card | Red Card AP ratio | 50% AP | → | ▼ 40% AP |
| Pick a Card | Red Card slow duration | 1 | → | ▲ 2.5 seconds |
| Pick a Card | Gold Card base damage | 40/80/120/160/200 | → | ▼ 15/22.5/30/37.5/45 |
| Pick a Card | Gold Card AP ratio | 50% AP | → | ▼ 40% AP |
| Pick a Card | Gold Card stun duration | 1.25 at all ranks | → | ● 1.2/1.4/1.6/1.8/2 seconds |
| Destiny | Duration | 4/5/6 | → | ▲ 6 seconds at all ranks |
| Destiny | Cooldown | 130/110/90 | → | ▲ 150/135/120 seconds |
| Destiny | Mana cost | 150 at all ranks | → | ▼ 150/125/100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wild Cards | Mana cost | 40/55/70/85/100 | → | ▲ 50/65/80/95/110 |
| Pick a Card | Mana cost | 40/50/60/70/80 | → | ▲ 60/70/80/90/100 |
| Pick a Card | Red Card AP ratio | 40% AP | → | ▲ 50% AP |
| Pick a Card | Gold Card base damage | 50/100/150/200/250 | → | ▼ 40/80/120/160/200 |
| Pick a Card | Gold Card AP ratio | 40% AP | → | ▲ 50% AP |
| Gate | Cooldown | 120/105/90/75/60 | → | ▲ 135/120/105/90/75 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Destiny | Slow | 45% | → | ▼ 30% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Pick a Card | Card selection/usage duration | 15 | → | ▼ 10 seconds |
| Gate | Cooldown | 90/75/60/45/30 | → | ▲ 120/105/90/75/60 seconds |
| Gate | Mana cost | 80/70/60/50/40 | → | ▲ 80 at all ranks |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Destiny | Duration | 4/6/8 | → | ▼ 4/5/6 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Pick a Card | Cooldown | 3 | → | ▲ 5 seconds |
| Pick a Card | Mana cost | 40/60/80/100/120 | → | ▼ 40/50/60/70/80 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wild Cards | AP ratio | 75% AP | → | ▼ 60% AP |
| Destiny | Duration | 5/7/9 | → | ▼ 4/6/8 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 450 | → | ▲ 510 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wild Cards | Base damage | 60/120/180/240/300 | → | ▼ 60/110/160/210/260 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wild Cards | AP ratio | 100% AP | → | ▼ 75% AP |
| Wild Cards | Cooldown | 4 | → | ▲ 5 seconds |
| Wild Cards | Range | 1750 | → | ▼ 1450 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wild Cards | Base damage | 60/110/160/210/260 | → | ▲ 60/120/180/240/300 |
| Wild Cards | AP ratio | 80% AP | → | ▲ 100% AP |
| Destiny | Cooldown | 120/100/80 | → | ▲ 130/110/90 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Wild Cards | AP ratio | 50% AP | → | ▲ 80% AP |
| Destiny | Cooldown | 120/90/60 | → | ▲ 120/100/80 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Gate | Channel time during Destiny | 0 | → | ▲ 1.5 seconds |
| Destiny | Duration | 6/8/10 | → | ▼ 5/7/9 seconds |
| Destiny | Slow | 40% | → | ▲ 45% |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Destiny | Cooldown | 90/75/60/45/30 | → | ▲ 100/85/70/55/40 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Seal Fate | Duration | 1/2/3/4/5 | → | ▲ 3/4/5/6/7 seconds |
| Wild Cards | Variable damage | 1 - 15/30/45/60/75 | → | ▲ 1 - 20/40/60/80/100 |
| Gate | Channel time | 4 | → | ▼ 3 seconds |
| Destiny | Cooldown | 180/150/120 | → | ▼ 120/90/60 seconds |
| Destiny | Slow | 30% | → | ▲ 40% |
| Destiny | Slow | 4 | → | ▼ 3 seconds |
| Ability | What changed | Before | After |
|---|