
Malzahar Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Malzahar has been touched in 21 of the 305 patches tracked here, across 71 individual values: 28 moved in their favour, 43 against. Most recent change: patch 14.9.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.Damage from lane minions is unaffected.
Malzahar opens up two portals to the Void. After a short delay, they fire projectiles that deal Magic Damage and silence enemy champions.
Malzahar summons a Voidling. As Voidlings attack and kill enemies, more are summoned. When he has at least three, all living Voidlings frenzy, gaining significant Attack Speed.
Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. Using Malzahar's other spells on the target will refresh the visions.If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Ma
Malzahar channels the essence of the Void to suppress an enemy champion over a zone of damaging negative energy.
The kit this replaced
Reworked in patch 6.9. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Cost | 80/80/80/80/80/80 | → | ▲ 60/65/70/75/80/80 10% | |
| E | Cooldown | 15/13/11/9/7 | → | ▲ 11/10/9/8/7 18% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 510 | → | ▲ 580 14% | ||
| HP per level Class-wide | 87 | → | ▲ 101 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base HP | 537 | → | ▼ 510 5% | ||
| Q | Total Damage Tooltip Coefficient | 0.65 | → | ▼ 0.55 15% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 900/900/900/900/900 | → | ▼ 750/750/750/750/750 17% | |
| Q | Cooldown | 6/6/6/6/6 | → | ▲ 0/0/0/0/0 100% | |
| Q | Effect 1 | 70/105/140/175/210 | → | ▲ 250/425/600/0/0 82% | |
| W | Cooldown | 8/8/8/8/8 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6 | → | ▼ 1.2 80% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| R | Effect 7 | 125/225/325 | → | ▼ 125/200/275 11% | |
| R | Ratio a2 | 1.1 | → | ▼ 0.8 27% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 525 | → | ▲ 537 2% | ||
| HP per level Class-wide | 75 | → | ▲ 87 16% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 70/110/150/190/230 | → | ▼ 70/105/140/175/210 7% | |
| R | Effect 7 | 125/250/375 | → | ▼ 125/225/325 10% | |
| R | Ratio a2 | 1.15 | → | ▼ 1.1 4% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Ratio a1 | 0.7 | → | ▲ 0.8 14% | |
| W | Cast range | 450/450/450/450/450 | → | ▼ 150/150/150/150/150 67% | |
| W | Cooldown | 1/1/1/1/1 | → | ▼ 8/8/8/8/8 | |
| W | Cost | 40/40/40/40/40 | → | ▼ 40/45/50/55/60 25% | |
| W | Effect 1 | 12/12/12/12/12 | → | ▼ 8/8/9/9/10 27% | |
| W | Effect 2 | 100/100/100/100/100 | → | ▼ 12/14/16/18/20 84% | |
| W | Effect 4 | 10/15/20/25/30 | → | ▲ 50/50/50/50/50 150% | |
| W | Effect 5 | 30/35/40/45/50 | → | ▲ 25000/25000/25000/25000/25000 | |
| W | Effect 6 | 300/300/300/300/300 | → | ▼ 2/2/2/2/2 99% | |
| W | Effect 7 | 50/50/50/50/50 | → | ▼ 0.5/0.5/0.5/0.5/0.5 99% | |
| E | Ratio a1 | 0.7 | → | ▲ 0.8 14% | |
| R | Effect 1 | 5/7/9 | → | ▼ 2/3/4 57% | |
| R | Ratio a1 | 0.015 | → | ▼ 0.005 67% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base armor | 20 | → | ▼ 18 10% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 0/0/0/0/0 | → | ▼ 1/1/1/1/1 |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 20/19/18/17/16 | → | ▲ 0/0/0/0/0 100% | |
| W | Cost | 80/80/80/80/80 | → | ▲ 40/40/40/40/40 50% | |
| W | Effect 2 | 20/20/20/20/20 | → | ▲ 100/100/100/100/100 | |
| W | Effect 5 | 30/32.5/35/37.5/40 | → | ▲ 30/35/40/45/50 14% | |
| W | Ratio a1 | 0.1 | → | ▲ 0.2 100% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Attack range | 550 | → | ▼ 500 9% | ||
| Move speed | 340 | → | ▼ 335 1% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| W | Effect 6 | 3/3/3/3/3 | → | ▲ 300/300/300/300/300 | |
| E | Effect 2 | 2/2/2/2/2 | → | ▲ 8/8/8/8/8 300% | |
| E | Effect 4 | 1/1/1/1/1 | → | ▲ 8/8/8/8/8 | |
| E | Effect 5 | 3/3/3/3/3 | → | ▼ 2/2/2/2/2 33% |
Show the earlier 15 patches, back to V1.0.0.96
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Q | Cost | 60/60/60/60/60 | → | ▼ 80/80/80/80/80 33% | |
| W | Cost | 60/60/60/60/60 | → | ▼ 80/80/80/80/80 33% | |
| W | Effect 2 | 25/25/25/25/25 | → | ▼ 20/20/20/20/20 20% | |
| W | Effect 7 | 75/75/75/75/75 | → | ▼ 50/50/50/50/50 33% | |
| R | Effect 1 | 6/8/10 | → | ▼ 5/7/9 12% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base AD | 54.7 | → | ▲ 55 1% | ||
| Base HP | 514.4 | → | ▲ 525 2% | ||
| Base armor | 21.88 | → | ▼ 20 9% | ||
| Base mana | 325.6 | → | ▼ 300 8% | ||
| HP per level | 80 | → | ▼ 75 6% | ||
| HP regen | 5.42 | → | ▲ 6 11% | ||
| Q | Cooldown | 9/9/9/9/9 | → | ▲ 6/6/6/6/6 33% | |
| Q | Cost | 80/85/90/95/100 | → | ▲ 60/60/60/60/60 33% | |
| Q | Effect 1 | 80/135/190/245/300 | → | ▼ 70/110/150/190/230 21% | |
| Q | Effect 2 | 1.4/1.8/2.2/2.6/3 | → | ▼ 1/1.25/1.5/1.75/2 32% | |
| Q | Ratio a1 | 0.8 | → | ▼ 0.7 13% | |
| W | Cast range | 800/800/800/800/800 | → | ▼ 450/450/450/450/450 44% | |
| W | Cooldown | 14/14/14/14/14 | → | ▼ 20/19/18/17/16 29% | |
| W | Cost | 90/95/100/105/110 | → | ▲ 60/60/60/60/60 40% | |
| W | Effect 1 | 4/4.5/5/5.5/6 | → | ▲ 12/12/12/12/12 140% | |
| W | Effect 2 | 25/35/45/55/65 | → | ▼ 25/25/25/25/25 44% | |
| W | Effect 3 | 5/5/5/5/5 | → | ▲ 50/50/50/50/50 | |
| W | Effect 4 | 120/120/120/120/120 | → | ▼ 10/15/20/25/30 83% | |
| W | Ratio a1 | 0.01 | → | ▲ 0.1 | |
| E | Cost | 60/75/90/105/120 | → | ▲ 60/70/80/90/100 11% | |
| E | Effect 1 | 80/140/200/260/320 | → | ▼ 80/115/150/185/220 25% | |
| E | Effect 2 | 10/14/18/22/26 | → | ▼ 2/2/2/2/2 89% | |
| E | Ratio a1 | 0.8 | → | ▼ 0.7 13% | |
| R | Effect 1 | 250/400/550 | → | ▼ 6/8/10 98% | |
| R | Ratio a1 | 1.3 | → | ▼ 0.015 99% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 4/5/6/7/8 | → | ▼ 4/4.5/5/5.5/6 17% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 51.66 | → | ▲ 54.7 6% | ||
| Base HP Class-wide | 380 | → | ▲ 514.4 35% | ||
| Base armor Class-wide | 16 | → | ▲ 21.88 37% | ||
| Base mana Class-wide | 250 | → | ▲ 325.6 30% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| R | Cost | 150/150/150 | → | ▲ 100/100/100 33% |
| Ability | What changed | Before | After | Since 6.9 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12 | → | ▲ 16 33% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Call of the Void | Mana cost | 80/90/100/110/120 | → | ▼ 80/85/90/95/100 |
| Null Zone | Mana cost | 90/100/110/120/130 | → | ▼ 90/95/100/105/110 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 315 | → | ▲ 340 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Null Zone | Base damage | 5/6/7/8/9 | → | ▼ 4/5/6/7/8% of target's maximum health |
| Null Zone | AP ratio | 1 per 80 | → | ▼ (+ 1% per 100 AP) |
| Null Zone | Cooldown | 16 | → | ▼ 14 seconds |
| Nether Grasp | Total AP ratio | (+150% AP) | → | ▼ (+130% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Null Zone | Base damage | 4/5/6/7/8 | → | ▲ 5/6/7/8/9% of target's maximum health |
| Summon Voidling | Casts required to summon | 5 | → | ▼ 4 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Call of the Void | Mana cost | 90/100/110/120/130 | → | ▼ 80/90/100/110/120 |
| Null Zone | Cost | 80/95/110/125/140 | → | ● 90/100/110/120/130 |
| Nether Grasp | Range | 750 | → | ▼ 700 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Call of the Void | Cooldown | 10 | → | ▼ 9 seconds |
| Null Zone | Mana cost | 90/105/120/135/150 | → | ▼ 80/95/110/125/140 |
| Nether Grasp | Range | 650 | → | ▲ 750 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 315 |
| Malefic Visions | Range | 600 | → | ▲ 650 |
| Malefic Visions | Cooldown | 16/14/12/10/8 | → | ▼ 15/13/11/9/7 seconds |
| Nether Grasp | Range | 575 | → | ▲ 650 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Nether Grasp | Range | 450 | → | ▲ 575 |
| Summon Voidling | Voidling movement speed | 419 | → | ▲ 451 |