NERFPLZ.LOL 2/4 PBE Update: Debonair Jayce/iBlitzcrank; Iceborn Gauntlet Nerfed; Equalize Teams? | NERFPLZ.LOL -->




Feb 4, 2013

2/4 PBE Update: Debonair Jayce/iBlitzcrank; Iceborn Gauntlet Nerfed; Equalize Teams?

9 comments
Two new skins have popped up on the PBE in the latest update, Debonair Jayce and iBlitzcrank! There are also a TON of balance changes that came in with this patch, mostly in the way of items (see below).

As a sneak peak, Iceborn Gauntlet has been nerfed for ranged heroes!

[just remember, this is PBE and subject to change]


New Skins:
Debonair Jayce:


Video by SkinSpotlights

iBlitzcrank


Video by SkinSpotlights

Balance Changes:
Nami:
  • Base movement speed buffed to 340 from 335.
Abyssal Scepter:
  • Total cost reduced to 2560 from 2650.
Athene's Unholy Grail
  • Total cost reduced to 2550 from 2600;
  • Magic Resist buffed to 50 from 40;
  • Cooldown reduction nerfed to 10% from 15%
Avarice Blade
  • Gold gain buffed to 3 gold per 10 seconds from 2 gold.
Banshee's Veil
  • Total cost decreased to 2520 from 2610.
Deathfire Grasp
  • Total cost reduced to 3120 from 3300;
  • Cooldown reduction nerfed to 10% from 15%.
Eleisa's Miracle
  • Now buffs Heal, Clairvoyance, and Clarity instead of Heal, Clairvoyance, and Revive;
  • Effects are now increased to 30% from 20%.
Executioner's Calling
  • Critical Strike chance increased to 20% from 15%.
Frozen Heart
  • Total cost reduced to 2950 from 3000;
  • Total Armor buffed to 95 from 90.
Glacial Shroud
  • Total cost reduced to 1450 from 1500;
  • Total Armor buffed to 45 from 40;
  • Cooldown reduction nerfed to 10% from 15%
Iceborn Gauntlet
  • Total cost reduced to 3350 from 3400;
  • Cooldown reduction nerfed to 10% from 15%;
  • AOE slow size is reduced to half the size if the user is ranged.
Liandry's Torment
  • Ability power nerfed to 50 from 60;
  • Now does 3 seconds of 2% damage per second instead of 3 seconds totaling 5% (this might be a rounding thing going on with the numbers);
  • Damage is capped at 100 damage per second vs monsters.
Mercurial Scimitar
  • Total cost reduced to 3700 from 3810.
Negatron Cloak
  • Total cost reduced to 720 from 810.
Ohmwrecker
  • Total cost reduced to 2835 from 2850;
  • Now builds out of P-stone, Ruby Crystal, and Blasting Wand;
  • No longer grants mana or armor;
  • Now grants 50 AP, 15 HP/5, 15 MP/5, and 350 Health.
Quicksilver Sash
  • Total cost reduced to 1570 from 1660.
Rabadon's Deathcap
  • Cost increased to 3300 from 3200;
  • Unique passive buffed to 30% increased AP from 20%.
Spirit of the Spectral Wraith
  • Now reduces cooldown of smite by 20%.
Spirit Visage
  • Total cost reduced to 2110 from 2200.
Void Staff
  • Ability power nerfed to 60 from 70.
Zeke's Herald
  • Total cost increased to 2550 from 2450.
Zhonya's Hourglass
  • Total cost reduced to 3260 from 3410.
Equalize Teams?
There also seems to be some sort of experimental option to equalize teams, and teams appear to be able to grant Gold, Towers, and Levels to the opposing team based on voting if they believe the game to be unfair! 






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9 comments:

  1. "Glacial Shroud
    Cooldown reduction nerfed to 15% from 10%"

    Probably a mistake here

    ReplyDelete
  2. SSJSuntasticFebruary 04, 2013

    *probably* haha :P Thanks

    ReplyDelete
  3. Frozen Heart being buffed?


    Thresh likes what he sees.

    ReplyDelete
  4. Uh-oh I foresee some company named after a fruit giving Riot a hard time for using their trademarked lowercase letter LOL XD

    ReplyDelete
  5. hm making m resist cheaper > anti ap. Making Rabadon better > pro ap. Reducing cd reduction on everything. Curious to see how all this balancing will work out.

    ReplyDelete
  6. Thank you so much for sharing this.

    omfg EQUALIZE TEAMS sounds so freakin' hot.

    This has always bothered me about LoL/Dota/etc. -- I'm locked into an hour long match that is utterly ridiculous.

    In real life, if it were a soccer match, we`d either balance the teams, or forfeit the match and go to the pub.

    Until now, that couldn`t happen in lol.

    Why? Because 2 egomaniacs refuse to let an unbalanced game go honorably, accepting that yes, sometimes in life teams are unbalanced and this is an insanely losing battle. They refuse to admit that yes, sometimes out of the millions of lol players, we encounter a team/players who are significantly better than us. They refuse to admit that, "yes, I need more practice, this game is best to surrender with honor."

    I'm super psyched for equalize teams and I really appreciate that NerfPlz shared this :)

    ReplyDelete
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