NERFPLZ.LOL Official Patch 11.2 Notes Released! | NERFPLZ.LOL -->




Jan 20, 2021

Official Patch 11.2 Notes Released!

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Summary of Changes: 

Buffs: Azir, Caitlyn, Dr. Mundo, Leblanc, Nocturne, Senna, Shaco, Soraka, Trundle, Varus
Nerfs: Akali, Darius, Elise, Ivern, Maokai, Nunu, Olaf
Tweaks: Aatrox, Zoe


Champions

new

Viego

The Ruined King

Bring your darkest desires to life with Viego in patch 11.2!

Akali

Q cost increased later.

Without her trusty Gunblade, Akali has recovered well, wielding several of the AP Mythics to her advantage instead (Night Harvester, Rocketbelt, Riftmaker). This has put her in a stronger spot than we’d anticipated, so we’re toning her down by reverting her buff from 10.23.

Q - Five Point Strike

COST 120/110/100/90/80 energy  120/115/110/105/100 energy

Azir

Q cooldown decreased.

Azir lost the cooldowns on Nashor’s Tooth and thus, some of the wind beneath his wings. We’re giving him a lift by returning some of it directly into his kit.

Q - Conquering Sands

COOLDOWN 15/13/11/9/7 seconds  14/12/10/8/6 seconds

Caitlyn

AD growth increased.

Caitlyn’s a bit behind the curve amidst her peers, so we’re taking another shot to keep her hot on the trail.

Base Stats

ATTACK DAMAGE GROWTH 2.88  3.3

Darius

Passive Noxian Might bonus AD decreased.

Darius has found a new friend in Stridebreaker, which allows him to execute his combo while quickly stacking his passive. We’re trimming some bonus stats from his passive to match its new consistency.

Passive - Hemorrhage

NOXIAN MIGHT BONUS ATTACK DAMAGE 30-230  20-205

Dr. Mundo

Q health refund on hit and on kill increased. E bonus damage increased. R health regen increased.

Dr. Mundo has been struggling in top lane and the jungle. Giving him a bit more survivability and trading potential, and increasing his signature healing to make Mundo more *slurp* Mundo.

Q - Infected Cleaver

HEALTH REFUND ON HIT 40%  50%
HEALTH REFUND ON KILL 80%  100%

E - Masochism

BONUS DAMAGE 3/3.5/4/4.5/5 of his maximum health  4/4.5/5/5.5/6% of his maximum health

R - Sadism

HEALTH REGEN 50/75/100% maximum health  60/85/110% maximum health

Elise

Spider Q damage decreased later.

With new items at her disposal and the buff on her Q in patch 10.23, Elise has been scaling too well. Time to wash the spider out.

Q - Venomous Bite

DAMAGE 70/110/150/190/230  70/105/140/175/210

Ivern

E shield ratio decreased.

The nerf to Triggerseed’s AP ratio in patch 11.1 was only reflected in Ivern’s tooltips. We fixed it so it actually affects his shield now (oops).

E - Triggerseed

SHIELD RATIO 90% AP  80% AP

LeBlanc

Base health growth increased. Q cost decreased later.

LeBlanc may be all smoke and mirrors, but right now, she’s not fooling anyone. We’re helping this Deceiver by making it less punishing when she uses her abilities and when she engages in mid- to late- game.

Base Stats

HEALTH GROWTH 92  97

Q - Sigil of Malice

COST 50/60/70/80/90 mana  50/55/60/65/70 mana

Maokai

E cost increased later; damage ratio decreased.

Maokai support hit a growth spurt in the new season, and his enemies are feeling a bit… sapped. Making it so bushes around Maokai aren’t as scary.

E - Sapling Toss

COST 60/65/70/75/80 mana  60/70/80/90/100 mana
DAMAGE RATIO 1% per 100 AP  0.8% per 100 AP

Nocturne

Q and R cooldowns decreased.

Nocturne is falling behind his jungle pals, so it's time to give his shadows, Paranoia, and all around darkness some more stage time.

Q - Duskbringer

COOLDOWN 10 seconds  8 seconds

R - Paranoia

COOLDOWN 150/125/100 seconds  140/115/90 seconds

Nunu & Willump

Base movement speed and health decreased.

Nunu & Willump currently get to have their tank and eat their enemies too. We’re trimming some of their baseline stats so item decisions carry more weight and give them appropriate downsides as well.

Base Stats

MOVEMENT SPEED 345  340
HEALTH 570  540

Aatrox

E’s self-healing now increases during R. R self-healing decreased.

Champions like Aatrox and Olaf are able to reach a scary state with massive burst healing from items (Goredrinker and Ravenous Hydra) and runes (Conqueror and Ravenous Hunter). The moments where they feel untouchable aren’t healthy, so we’re shifting their healing to be sourced more from their kit rather than from systems.

E - Umbral Dash

newIT DOESN’T END HERE Umbral Dash’s self-healing now increases to 26/32/38/44/50% during R - World Ender

R - World Ender

SELF-HEALING 50/75/100%  30/45/60%

Olaf

W life steal increased; healing amplification decreased.

Buff axe-throwing buddy gets a similar adjustment to Aatrox. These changes should also tone down Olaf’s overall power, since he’s been chop-chopping down the competition.

W - Vicious Strikes

LIFE STEAL 14/16/18/20/22%  16/18/20/22/24%
HEALING AMPLIFICATION 0-50% (based on missing health)  0-33% (based on missing health)

Senna

Base AS ratio increased. Passive non-kill Mist Wraith drop chance and gold from Mist Wraith increased. Q healing and damage ratio increased.

Aiming to support support Senna with more gold so that she can buy more items. We’re also giving her Q and attack speed stronger scaling across builds, which should open up more itemization options.

Base Stats

ATTACK SPEED RATIO 0.2  0.3

Passive - Absolution

NON-KILL MIST WRAITH DROP CHANCE 22%  28%
GOLD FROM MIST WRAITH 3  8

Q - Piercing Darkness

HEALING RATIO 25% AP  40% AP
DAMAGE RATIO 40% AD  50% AD
KRAK ON, THEN Senna’s Q on enemy champions now adds a stack on Kraken Slayer (max one stack).

Shaco

Passive damage increased.

Leaning just a little bit closer! into Shaco's exciting and unique points of play for stronger jungle clearing and assassination buffs.

Passive - Backstab

DAMAGE 10-25 (level 1-18)  20-35 (level 1-18)

Soraka

Q total Rejuvenation heal increased later. W heal and heal ratio increased.

We know you’ve been licking your (grievous) wounds since its buff last patch, so we’re increased Soraka’s heal power all around.

Q - Starcall

TOTAL REJUVENATION HEAL 50/60/70/80/90  50/65/80/95/110

W - Astral Infusion

HEAL 80/115/150/185/220  90/125/160/195/230
HEAL RATIO 60% AP  70% AP

Trundle

Q bonus damage ratio increased. W bonus attack speed increased.

Helping the Troll King get back on his feet in the jungle and top lane, with some added power to his clear and trading.

Q - Chomp

BONUS DAMAGE RATIO 10/20/30/40/50% AD  15/25/35/45/55% AD

W - Frozen Domain

BONUS ATTACK SPEED 20/40/60/80/100%  30/50/70/90/110%

Varus

Base mana growth increased. R cooldown decreased early.

Varus is a straight shooter but he’s been behind the curve, especially with builds that aren’t attack speed heavy. Giving him a nudge up.

Base Stats

MANA GROWTH 33  40

R - Chain of Corruption

COOLDOWN 120/90/60 seconds  100/80/60 seconds

Zoe

W minion spell shard drops updated.

With a new item landscape, it's time for us to add some pizazz to the pool of minion drops from Zoe’s Spell Thief. In doing this, we also removed Redemption because it offered frustrating power across the map when dropped.

W - Spell Thief

MINION SPELL SHARD DROPS NOW INCLUDE Randuin’s Omen, Locket of the Iron Solari, Turbo Chemtank, Shurelya's Battlesong, Youmuu's Ghostblade, Goredrinker, Stridebreaker, Prowler's Claw
MINION SPELL SHARD DROPS NO LONGER INCLUDE Redemption
ITEM SHARD BUGFIXES Casting Zoe's W - Spell Thief with a shard of an item in her inventory no longer causes that actual item to go on cooldown. Additionally, using an item with a damaging passive right after using its shard no longer causes the second instance to deal 0 damage.

Items

Essence Reaver

Essence Reaver has been a little weak, so we’re giving it a bump up for mana-hungry champions.
SPELLBLADE MANA RESTORE 3% of maximum mana  40% of mana from damage dealt from Spellblade (before damage reduction)

Galeforce

Galeforce is outperforming the other marksmen Mythics, both in the “crit chance” space and for champions who can flex into Lethality. As such, we’re pulling back some of the power we gave Galeforce in earlier patches.
CLOUDBURST COOLDOWN 60 seconds  90 seconds (applies to Ornn's Typhoon as well)

Hextech Rocketbelt

While Rocketbelt's gap closing ability is its intended unique factor, it shouldn’t be the only source for engages every game.
SUPERSONIC BONUS MOVEMENT SPEED 50% for 2 seconds  30% for 1.5 seconds

Imperial Mandate

Despite a recent trip to the patch notes in 10.25, Imperial is still a strong item for solo lanes and champions with multiple CC abilities. Our priority here is to move it out of the hands of solo laners and to simplify its confusing trigger condition.
COORDINATED FIRE COOLDOWN Applies when ally consumes the mark  initial application of slow/immobilize

Kraken Slayer

Kraken Slayer is extremely powerful on champion abilities that churn out on-hits. Those abilities tend to have on-hit modifiers for this exact purpose, so Kraken Slayer will now leverage those modifiers of the following champion abilities:

Aphelios

Severum Q - Onslaught


Katarina

R - Death Lotus


Urgot

W - Purge

Shurelya's Battlesong

With the cost reduction to Chemtank, the niches for Shurelya’s and Chemtank are getting too close for comfort, so we’re differentiating the two while making it more suitable for enchanters and AP users.
HEALTH 350  200
removedBONUS MOVEMENT SPEED Shurelya’s no longer grants 5% movement speed
newABILITY POWER Shurelya’s now grants 40 AP
BASE MANA REGEN 50%  100%
BUILD PATH Kindlegem + Faerie Charm + Winged Moonplate + 650 gold  Kindlegem + Bandleglass Mirror + 750g

Gargoyle Stoneplate

Given the premium price you pay for a Stoneplate, it’s not quite powerful enough, as it's very comparable to its cheaper Legendary competitors. We’re buffing up its durability stats to help you soak up all of the aggro.
FORTIFY BONUS ARMOR AND MR 3% (max 15%)  5% (max 25%)

Lethality Items

We’re lowering the cost of some of the utility Lethality items to create a new division of 2600 gold AD items, both for AD supports and traditional assassins.

Umbral Glaive

TOTAL COST 2800 gold  2600 gold
ATTACK DAMAGE 55  50
BUILD PATH Serrated Dirk + Caulfield's Warhammer + 600 gold  Serrated Dirk + Long Sword + Long Sword + 800 gold

Serpent’s Fang

TOTAL COST 2800 gold  2600 gold
ATTACK DAMAGE 60  55

Chempunk Chainsword

TOTAL COST 2700 gold  2600 gold
HEALTH 200  150

Marksman Legendary Items

We’re adjusting some of the stats on marksman Legendary items so that they give more attack speed than their components.

Phantom Dancer

BUILD PATH Zeal + Dagger + Dagger + 850 gold  Zeal + Dagger + Dagger + 950 gold
ATTACK SPEED 40%  45%

Runaan’s Hurricane

BUILD PATH Zeal + Dagger + Dagger + 850 gold  Zeal + Dagger + Dagger + 950 gold
ATTACK SPEED 40%  45%

Tank Mythics

Sunfire Aegis has been wildly popular in contrast to other tank Mythic options, even though they seem similarly powerful in terms of win rate. The hope is that by making a separate, lower price tier for the other tank Mythic items (with each also getting a kiss and a buff), they will have more occasions where they’ll be purchased by support tanks and junglers.

Sunfire Aegis

MYTHIC PASSIVE 5 ability haste per Legendary item  5% tenacity and slow resist per Legendary item

Frostfire Gauntlet

TOTAL COST 3200 gold  2800 gold
BUILD PATH Bami's Cinder + Null-Magic Mantle + Chain Vest + 850 gold  Bami's Cinder + Cloth Armor + Null-Magic Mantle + 950 gold
ABILITY HASTE 15  20
ARMOR 50  25

Rimeforged Grasp (Ornn Upgrade)

ARMOR 65  40
MAGIC RESIST 35  40
ABILITY HASTE 20  25

Turbo Chemtank

TOTAL COST 3200 gold  2800 gold
BUILD PATH Bami's Cinder + Cloth Armor + Negatron Cloak + 900 old  Bami's Cinder + Cloth Armor + Null-Magic Mantle + 950 gold
MAGIC RESIST 50  25
ABILITY HASTE 15  20
MYTHIC PASSIVE 5% tenacity and slow resist per Legendary item  5 ability haste per Legendary item

Turbocharged Hexperiment (Ornn Upgrade)

MAGIC RESIST 65  40
ARMOR 35  40
ABILITY HASTE 20  25

Runes

Ravenous Hunter

Ravenous Hunter has been the pick of the Domination litter while also performing slightly above average, so it’s in a good spot for a small nerf.
OMNIVAMP 2% per Bounty Hunter stack (maximum 11%) ⇒ 1.7% per Bounty Hunter stack (maximum 9.5%)

In-Game Shop Updates and Bugfixes

  • Items purchased from a pre-saved Item Set will appear in the appropriate slots in which they were saved in the Collection tab
  • This happened in 11.1 but we forgot to include it (how ironic)! The shop will now remember your pins and open tab between games.
  • Blade of the Ruined King now properly shows up in the Item Shop when the player filters for move speed items
  • Actions that automatically close the Item Shop will no longer cause players to be unable to cast abilities or Summoner Spells
  • Chempunk Chainsword's cost has been corrected to the appropriate amount in the Item Shop
  • Fixed a crash when alt-tabbing (or changing resolutions) and then clicking the search field of the Item Shop

ARAM Balance Changes

11.2 Buffs

Akali +10% damage dealt & -15% damage taken  +15% damage dealt & -15% damage taken
Annie -5% damage dealt  Normal
Azir +10% damage dealt  +10% damage dealt & -5% damage taken
Ezreal -5% damage dealt & +5% damage taken  -5% damage dealt & +3% damage taken
Master Yi Normal  -3% damage taken
Nunu & Willump -5% damage taken  +5% damage dealt & -5% damage taken
Rumble -5% damage taken  +5% damage dealt & -5% damage taken
Sylas Normal  -5% damage taken
Tahm Kench +5% damage dealt & -5% damage taken  +5% damage dealt & -10% damage taken

11.2 Nerfs

Ashe -5% damage dealt & +5% damage taken  -10% damage dealt & +5% damage taken
Corki -3% damage taken  Normal
Elise +5% damage dealt & -10% damage taken  +5% damage dealt & -5% damage taken
Gragas -5% damage taken  -3% damage taken
Kled +5% damage dealt & -5% damage taken  -5% damage taken
Nasus Normal  +5% damage taken
Rell Normal  -5% damage dealt
Riven +5% damage dealt & -5% damage taken  +3% damage dealt & -5% damage taken
Yone +3% damage dealt & -5% damage taken  +3% damage dealt & -3% damage taken
Yorick +3% damage dealt  Normal

Bugfixes/QoL Changes

  • LEAGUE CLIENT: Eternals Progression no longer covers Honor Votes in the post-game lobby
  • LEAGUE CLIENT: Cleaned up code to reduce the number of uncaught Javascript errors for an important plugin that launches prior to getting into Champ Select
  • Fixed an issue that required you to have to press Shift+Enter twice in order to say "gg wp" after the Nexus explodes
  • Soraka is no longer able to maintain increased move speed when a low-health Yuumi is attached to her
  • Fixed a bug where the Rift Herald would occasionally do 0 damage to a turret
  • Garen's E - Judgment spin speed now properly accounts for the bonus Legendary item attack speed that Trinity Force's Mythic passive grants
  • Lissandra's R - Frozen Tomb no longer applies the Horizon Focus debuff to all enemies in its area of effect; now only debuffs the immobilized enemy
  • Udyr is no longer able to trigger Eclipse's Ever Rising Moon with a single attack from Q - Tiger Stance or R - Phoenix Stance
  • After hitting an enemy with Pantheon's spear from Grand Starfall, the slow debuff icon will now properly appear in the affected enemy's buff bar
  • Runaan's Hurricane no longer gives less attack speed than its item components combined
  • Descriptions of Umbral Glaive, Serpent's Fang, and Chempunk Chainsword have been updated in the Collection tab
  • Fixed a bug where Zyra's Horizon Focus' debuff would reset if she has Scorch equipped
  • Fixed a bug where jungle items would be removed from the Recommended items tab if the player purchased a Refillable Potion
  • Fixed a bug where Smiting five times would not consume the jungle item, allowing the player to sell it for gold
  • Draven's Q - Spinning Axe no longer generates more than the intended Tear of the Goddess mana charges

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