NERFPLZ.LOL Weird Picks #32: Top Lane Bruiser Varus | NERFPLZ.LOL -->




Oct 1, 2015

Weird Picks #32: Top Lane Bruiser Varus

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Hey everyone and welcome back to this week's episode of Weird Pick Wednesday! It seems like only yesterday that we checked out Mid Lane Varus, but surprisingly, that was back at #10 on the Weird Pick list! If you remember that far back, then thank you for sticking around for 22 weeks and counting!

Introduction

Hey everyone and welcome back to this week's episode of Weird Pick Wednesday! It seems like only yesterday that we checked out Mid Lane Varus, but surprisingly, that was back at #10 on the Weird Pick list! If you remember that far back, then thank you for sticking around for 22 weeks and counting!

Meanwhile, this week we're checking out Varus top instead, something that was picked up way back when Varus was first introduced, but quickly fell out of favor for a more poke-oriented build.

How to Play
Runes: 3 Attack Damage Quints, Attack Damage Reds, Flat Armor Yellows, Flat Magic Resist Blues
Masteries: 21-9-0, Standard AD Laner Masteries
Abilities: W, Q, E, then prioritize  R > Q > E > W
Core Items: Blade of the Ruined King, Trinity Force, Randuin's Omen, Infinity Edge

Why It Works

Percentage Based Magic Damage
Via his blighted Quiver passive, Varus deals a significant amount of magic damage when he procs his passive, up to a maximum of 5% of the target's maximum health per stack up to 3 times. This synergizes especially well with blade of the ruined king in a more tanky bruiser type scenario.

Soft AOE CC
Despite being a root rather than a traditional stun, Varus' chain of corruption is still a powerful initiating or secondary layer of CC that works well, but takes some time to cast. As a bruiser, Varus can flash ult without being nearly as worried about getting burst down too quickly.

Strong Poke Damage
Despite not packing his traditional mid lane poke build, Varus still puts out significant poke damage from his maxed Q. As an AD based champion, enemy teams can't simply build something like an Aegis to protect their squishies from getting hit with massive amounts of damage. This allows him a ton of flexibility when it comes to team strategies.

Extreme Lane Bully
As a naturally ranged champion that also gets a sizable auto attack booster from level one, Varus trades well from the get-go. Although he does need to be careful of all-ins from enemy champions level 3 onwards, his Hail of Arrows (E) allows him to kite them backwards while simultaneously starving them of in-battle sustain (such as from Irelia's Hiten Style).

Potential Pitfalls

Easily Camped
As an extreme lane bully with relatively weak escapes via his single slow, Varus tends to push his lane in and get camped, especially if he can't send his lane opponent back to base by level 2.

Difficulty Taking First Jungle Camp
Unlike most top laners in the current meta, Varus pretty much can't solo a jungle camp by himself early on in the game. This means that if the enemy laner decides to do it, they'll end up ahead in experience and the lane will also likely push.

Low TP Influence
Generally top laners are able to TP into skirmishes for ganks. However, as a ranged champion, Varus' all-in power is not very strong. This means that his TPs tend to be much less effective since he's more of a kite based champion.

Conclusions

In 1v1 situations, Varus does extremely well, and can snowball quickly, especially in a solo queue setting. However, in arranged team games, he may find difficulty performing the same roles that have become expected of most top laners.

Suggested Rating: Low Tier 3

What do you think about Top Lane Varus? Comment below!


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